Xbox 360 Shank Patches Coming

"Not the 360's fault."

Those of you who have recently bought Shank on the Xbox 360 may have come across a couple of issues.  According to the game’s developer Klei;

“With every launch, there’s always something! We’re currently looking at fixes for two issues:

The first is that it appears that some Xbox 360’s are having slower disc access rates due to fragmentation, so the opening cinematic chugs, and loading between levels takes longer — when we tested this on development kits, this never came up so that took us completely by surprise, and we’re looking into it. Note that the actual game experience is not affected in any way.

The second is that, if you unlock the Trial on the 360, there’s a chance that the first two achievements are not unlocked. We’ve already got a fix for this, so when it comes in, you’ll automatically get your achievements.”

He then went on to clarify that it isn’t the Xbox 360’s fault – putting an end to other gaming website’s claims;

“I want to be clear: this is definitely not the 360’s “fault”. It’s our own issue, and it took us by surprise because it didn’t come up during certification. Time for us to go a-fixing!”

Source: Shankgame


  1. Nice to hear someone actually taking the blame and saying it’s their fault.

  2. Shame the 360 version has bugs, at least they can fix it. played shank demo on PS3 last night, loved it! Danger Dan wasnt to great though, so ill leave that, but shank will be bought asap!

    • *Joe Danger…its early. lol

    • lol…

      i thought Joe Danger was a bit meh too. review was quite misleading.

      • yea, im not really sure what everyone is hyped about, might be a marmite

      • I think the bit that caught most people’s attention was it was only made by 4 guys. Certainly impressive, given it has more polish than most larger games.
        Having said that, I can only play it for half an hour or so before I get bored, making it a good game to play whilst winding down after an extensive BC2 session or something :)

      • What’s in the demo? The early stages are fairly basic, but the level design gets better and more challenging the further you get into it.

    • Same didn’t know what to expect when i downloaded the Shank demo but i absolutely love it. Probably has the possibility to be my favourite PSN game ever.

  3. Nice to hear that from them. Hope it gets fixed soon for Xbox gamers.looks like a purchase for me on the PS3 too.

  4. That’s a point, why don’t consoles have a defragmentation option in the system settings? So in a way it is the Xbox’s fault (and potentially the PS3’s too as that doesn’t have the option either unless it does it automatically).

    • Thats a great point actually. Now gamers have the chance to install games to the 360 hard disk, chances are the disk would get fragmented pretty quickly if these saves are removed. Perhaps this will be added in a patch one day.

    • The PS3 has the ‘restore file system’ in the recovery menu.

    • The PS3 and 360 aren’t like windows where the uninstallers leave empty folders and useless files lying around,if it did, fragmentation would be a real problem.

    • The developer clearly states that it isn’t the 360’s fault and you still find a way to bring it around to being MS/360’s fault.

      But when a game underperforms on the PS3 due to it’s complicaed architecure it’s totally the dev being lazy or not knowing what they’re doing.

      • Lol PlayStation fanboys like me like to hate on the 360 for no reason xD
        It’s a good thing having a complicated architecture, keeps all the shite games off the PS3 platform or they look so bad that not many people will buy it, eg Mafia II

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