Those of you who have recently bought Shank on the Xbox 360 may have come across a couple of issues. According to the game’s developer Klei;
“With every launch, there’s always something! We’re currently looking at fixes for two issues:
The first is that it appears that some Xbox 360’s are having slower disc access rates due to fragmentation, so the opening cinematic chugs, and loading between levels takes longer — when we tested this on development kits, this never came up so that took us completely by surprise, and we’re looking into it. Note that the actual game experience is not affected in any way.
The second is that, if you unlock the Trial on the 360, there’s a chance that the first two achievements are not unlocked. We’ve already got a fix for this, so when it comes in, you’ll automatically get your achievements.”
He then went on to clarify that it isn’t the Xbox 360’s fault – putting an end to other gaming website’s claims;
“I want to be clear: this is definitely not the 360’s “fault”. It’s our own issue, and it took us by surprise because it didn’t come up during certification. Time for us to go a-fixing!”