If the positions FIFA and PES have already taken up on our pecking order can be construed as anything other than pure randomness, it’s that sometimes studios need to revitalise their franchises or risk stagnation. One such series, and another evergreen sports recidivist from EA, is the Fight Night brand.
Shaking off the incremental year suffix like a tired, battered heavyweight recovering from a haymaker in the 12th round, the next outing in the punching sim, Fight Night Champion, promises a grittier, more brutal depiction of the fisticuff sport.
Developed by EA Canada, the studio ensures that this will be like nothing you’ve ever seen before in a boxing game, suggesting a complete departure from the more traditional nature of previous Fight Night titles. The controls are said to be the most intuitive of any boxing title, while a new system referred to as “Full Spectrum Punch Control” will allow players to move around the ring and execute a range of devastating punches.
It’s another fighter, sure, but there’s something about the new Fight Night, whether because it’s choosing to embrace a new direction or simply due to the fact that we have a thing for “the Sport of Kings,” that makes us want to get to our feet and cheer this new blood-soaked pugilist on.
Fight Night Champion is scheduled for release on PS3 and Xbox 360 next year at a date to be confirmed.