Despite only garnering average reviews, the Wii’s The Conduit was deemed worthy of a follow-up, a sequel formally announced back in March of this year. Sci-fi political action here, with protagonist Michael Ford, saviour of Washington D.C. from an alien invasion and all-round super-awesome presidential assassination thwarter, returning to shoot anything that moves. And anything else for that matter.
Extraterrestrial bad-guys The Drudge also return, with the sequel commencing immediately after the end of the first game. It’s not all the same, however, as Agent Ford now gets to flip tables over for cover, shoot off adversaries’ armour to get to their bullet-hating fleshy bits, and even visit Atlantis on his travels. That’s right, Atlantis.
Lauded for its multiplayer and beautiful visuals (for a Wii game), Conduit 2 (they’re dropping the “The” part this time) promises to ante up everything from the first game into a bigger, better and more refined package. We’re hopeful it can live up to its potential and stand-out as a solid Wii shooter. As developer High Voltage Software haven’t had to spend time creating an engine this time out, their efforts have therefore been focused on honing a rip-roaring, high-octane motion-controlling shooter. Whether they’ve succeeded or not, we find out in Q1 2011.
Finally, and ironically considering the sequel’s cover sports an awesome image of Ford unleashing all types of ballistic hell (see above), the first game won Gamespot’s undesirable “Worst Box Art of 2008” award. If the new cover is anything to go by, we’ve got our fingers crossed that the other issues The Conduit suffered from have also been remedied.