Well this was our most popular discussion topic since we move to the weekly format. I wasn’t expecting that at all, but that’s the thing with cult classics; they have a very vocal fan base. Luckily nobody broke into a brawl, but I did hear of a lot of games I’d never heard of before.
Lets get the depressing comments out of the way, the ones that said foretold the diminishing number of cult titles. First off there were those who saw the dominance of AAA titles and publisher belt tightening meant that no-one would take a risk on more obscure or niche titles any more. For example Grey_Ghost13 saw no future for the cult titles outside of the digital space.
I think with the way that modern gamming is going with publishers putting all there efforts in guaranteed commercial successes, as we’ve seen recently with devs being closed and only the AAA titles getting sequels, we will see less and less cult classics, unless they do go down the digital distribution route.
The other reason I saw for cult classics diminishing over the next few years was the Internet’s ability to push anything beyond cult status in a heartbeat. This actually goes hand-in-hand with the growth of digital distribution, and it seems an odd combination that one thing could push cult titles further whilst, at the same time, removing it’s ability to exist. kjkg has this to say.
I personally think we are going to see less and less “cult” titles. My only basis on this is view is the fact that everything is accessible on the internet. By this I mean when a title comes out that is great, a lot more people hear that it is great.
However, the most interesting point I saw came from sharpie. His point that was due to the transient nature of games consoles it’s exceptionally difficult to play them any more.
I don’t think that the medium of computer games is suited to cult classics. If I wanted to go and watch a DVD of Metropolis (1927) or Man with a Movie Camera (1929) I could go home and do that this evening. If I wanted to re-play Mid-Winter (1990) or Codemasters Grand Prix Simulator (1988) there is no way to do it without hanging on to obsolete hardware and setting it up every time you fancy a game.
That’s certainly true, although in the last generation or so we’ve seen so much emulation of old systems that I think it’s slowly becoming less of an issue. No, you can’t get hold of everything just yet, but maybe one day we’ll get close.
Of course most of the comments centred around recommending more cult titles. I’m not going to go through and list them all, but I may well pick some up when I get a chance. In particular I’ve been meaning to play Psychonauts forever.