According to EA DICE CEO Patrick Soderlund, Battlefield 3 is capable of matching MAG’s prodigious player count of online combatants. Speaking in an interview with Atomic MPC (via CVG), the studio head touched upon the magic 256 number, and why – though Battlefield 3 can support the weight – they really don’t want to. He said:
A lot of people ask us about 64 versus 128 or 256 players. Technically, we can go to 256, we’ve tried it.
We play tested with 128. You’ve got to make a game that’s fun to play and, arguably, we think that the most fun you can have is when it’s between 32 and 40 players.
We’ve done substantial research into this and tested 128 and that it’s not fun. Maybe we haven’t done our design work good enough, but we just feel like there’s no point in going higher than 64.
The interview also touches upon a character who appears to have bolt-cutters on his back, spied in the recently released footage. Will we be seeing this tool featuring in actual gameplay? “We’ll see…,” Soderlund alludes.
Source: Atomic MPC