Shift 2 Unleashed: It’s Not Input Lag

Earlier today we posted an article rounding up what plenty of people were saying across hardcore racing forums (and EA’s own) – that the console versions of Shift 2 Unleashed suffers from some kind of lag.

We thought it might be ‘input lag’ – the delay of your controller inputs being interpreted by the game, and lots of people seemed to be of the same opinion.  You flick the stick left and – around 300ms later – the game responds.

But it’s not input lag.  I’ve just videod the in-game telemetry: the steering rack bottom left moves almost precisely with the analog stick.  No lag.  Look:

The steering wheel’s miles behind, sure, but that’s just an animation.  It’s true that the game does take a little while to respond but we’re now firmly of the opinion that this is ‘dampening’ employed by Shift 2 to smooth any inputs.

Indeed, PC owners can patch this out immediately via a .cfg file once installed removing pretty much any delay and lag, so we’re now hugely hopeful that Slightly Mad can do the same for the console versions, or at least offer us the option to do so via a slider.

Don’t let this put you off buying the game at all – it’s brilliant, and even better now that others have it, Autolog only comes into its own once your mates are battling for your times constantly…

32 Comments

  1. I’ve been playing this a bit over the past couple of days, and noticed lag similar to the last Youtube link above. While you can get used to it to an extent, it makes correcting unexpected spins or drifts very very difficult to recover from.

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