Team Fortress 2 needs no introduction (but I’m going to give it one regardless). Making up a fifth of The Orange Box when it released in 2007, Team Fortress 2 has since had so much free DLC, from new game modes to the item crafting/trading, that the game has managed to remain relatively enjoyable even to those who have been playing it since release.[drop]I find it a little unlikely that there’s going to be anyone reading this who doesn’t know what Team Fortress 2 is, but just in case I will explain the basics anyway. There are 9 character classes you can choose from, each divided into three types; offense (Scout, Soldier and Pyro), defense (Demoman, Heavy and Engineer), and support (Medic, Sniper and Spy). Each class has different weapons, abilities and health, as well as different uses and tricks to using them.
For example, a Soldier has a rocket launcher, a shotgun and a shovel as weapons – you can use the rocket launcher to rocket jump around (which, if you’re good, is considerably faster than walking, and can get you onto previously inaccessible areas, such as roofs). A Spy, however, can disguise himself as a member of the other team, turn himself invisible, sap enemy turrets/dispensers/teleporters and instant-kill with a backstab from his knife.
Scouts, meanwhile, are extra-fast and can double-jump, the demoman can use his remote-detonated sticky-bombs to lay ‘traps’, the medic can uber-charge allies (charge them with more than the regular maximum health), etc. All the classes have their own unique abilities and traits that, when used effectively in the right place at the right time, can swing battles in your team’s direction.[drop2]All the classes are meticulously balanced – if there isn’t a health selection on a team it’s likely that team will fail quite quickly. The item pick-ups are also balanced – a weapons advantages will be balanced out by negative effects, such as the Pyro’s Axtinguisher deals more damage to enemies who are on fire, but less damage than the regular axe would do to enemies who are not. Item pick-ups themselves are random, but the more you play the more likely you are to get a weapon.
If there’s a particular weapon you really want, however, you can buy it from the Mann Co store for, frankly, slightly extortionate prices. Still, the option is there should you want to go that way. Some items can also be crafted, and most weapons (barring achievement weapons) can be traded with other players. In fact, there are servers devoted to helping you find someone with whom to trade.
The game doesn’t stop there, however. The modding community has welcomed TF2 with open arms and has released a great many maps and mods. In the video below you can see one such map – it’s in the style of Minecraft. Excellent news. Team Fortress 2 is available on Steam for £7, which is a bargain if you’re into multiplayer of any kind. Did I mention the game’s funny yet?
- 1.7 GHz Processor
- 512MB RAM
- DirectX® 8.1 level Graphics Card (Requires support for SSE)
- Windows® 7 (32/64-bit)/Vista/XP,
- Mouse, Keyboard
- Internet Connection