Vita First-Party Title Development Matching Those For PS3

Sony has promised that they have learnt from their mistakes with the PSP concerning development of first-party titles.

They acknowledge that they concentrated too much on developing games for the PlayStation 3 instead of the PSP, hurting their handheld’s chances of success. Sony Worldwide Studios President Shuhei Yoshida promises the company will not be making the same error twice:


“We are doing about the same number of titles [on Vita as on PS3] so that means a lot. One of the things we didn’t do too well to support PSP was that right after PSP came out we moved on to working on the PS3 launch titles.

So we shifted too much resource out of PSP so after a couple of years the PSP support when quickly down. We tried to back it up a couple of years ago but there was a time where we were not offering enough PSP content. So going forward we do not want to make the same mistake so we always look at the balance that we are doing in support of both PS3 and NGP.”

Time will tell if Sony can keep their promise, especially when they eventually release their next home console.

Source: CVG



  1. I like this.
    It was only the support that let the PSP down, the technology itself was excellent, I thought.
    I love the look of the Vita but, again, the games aren’t really doing anything for me so to read that they’ll be focusing much more strongly on that area pleases me greatly.

    • Really? LittleBigPlanet, ModNation Racers, Super Stardust Delta, Uncharted: Golden Abyss, and WipEout 2048 is, I think, quite an impressive line up.

      • Yeah, the creation stuff isn’t really for me, I don’t particularly like Uncharted too much, not enough to cause any excitement anyway so the one I’d be getting is WipEout 2048, if any.

      • Its ok but iit won’t have Phantasy Star or maybe Monster Hunter for a while. Depends on Portable 3rds translation… (lol 3DS porting, that’ll piss me off) its taking ages….

  2. i hope this doesn’t mean less new ip first party titles for ps3. lets just hope that sony doesn’t think its ok to release a load of sequels

    • I was thinking the same thing.It does look good though.

    • While I agree, I’m really looking forward to LBP Vita and Uncharted: Golden Abyss.

  3. I think the support for the PSP went after it got hacked. Once it had been compromised, everything just seemed to slow down for it. I hope when Sony says they’ll support it, they actually will, unlike Move.

    • there are loads of Move games.

      • Obviously these 101 games with move support don’t count o.O

      • Watch Sonys e3 conference from this year and you will see what Gazza means ;)

      • there were quite a few Move games announced did you watch the same show. if they flooded the thing like MS did everyone would be moaning.

      • That on-rails RPG title, NBA and confirmation it will be in Bioshock. Can’t think of anything else off hand? Certainly nothing exciting in terms of Sony exclusives.

      • Sure, just ignore Uncharted 3 and Resistance 3… they’re pretty small non-core titles that no one will buy (especially not the extremely well priced Resistance 3 Sharpshooter bundle).

        But yeah, you’re right, no support for Move at all.


      • Oh, and more Move support for LBP2 too. But you’ve probably never heard of it either.

      • Move support for Uncharted 3? I hadn’t heard that?

      • As far as I’m aware there wasn’t a U3 move annoucement ;) Besides I’m talking about ACTUAL Move games, not shoe-horning some optional Move controls into games that will be better to play with a dual-shock

      • No, you’re talking about trying to bad mouth the support for Move even though it’s actually been very good. Move was designed to operate not only as a new way of interacting with games (for PS3) but also as an alternate and accurate way of controlling traditionally dualshock games. Many people, including myself, prefer shooters with the move. Trying to dismiss a functional and accurate control method as ‘shoe horning’ only proves how shallow your argument is.

      • *raises handbag defensively* hey, I’m just agreeing with Gazza here! lol :P
        No matter what way you slice it, the Move was initially designed to bring motion-controlled games to the Playstation (afterall, Nintendo were making a killing with the same tech) and the few games I played using the controller (Sports Champions, Start the Party, etc) were actually quite enjoyable.

        Since then though, Sony has done what it normally does with new tech and almost completely forgets about it when they release a new bit of hardware in an attempt to stay current. They recently admitted they pushed the PSP to the back of their minds when the PS3 came out, they only released a couple of note-worthy eyetoy games and now they are doing the same with the Move (or thats certainly what it looks like to me). The clue is that those great looking Move titles from last years e3 such as sorcery were nowhere to be seen this year.

        Not trying to have an ‘argument’ as you put it, I’m just agreeing with Gazza’s original statement, which I think he’s justified in stating

      • Woah, seems I sparked quite a debate! I just mean, I want to see some decent Move games, not the Wii-like stuff.

      • Left me to take the flack you mean! :D

  4. Hopefully for you guys Sony concentrate on that save-transfer feature they demo’d at e3 with that RPG game. Would be a dead easy way to keep the titles coming out for both platforms.

  5. With the multiple inputs/controls of the Vita i reckon there will be no shortage of developers or content for it, but it’s nice to know they’ll be keeping an eye on it.

  6. I like it when Sony mean business…….go Sony.

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