Insomniac’s New Game Is A Facebook Title

Insomniac, developers of the Resistance and Ratchet and Clank series, have announced their new Facebook game, Outernauts. Not that the name should be a surprise for anyone following TSA, having already uncovered it a while back.

“Have you ever dreamed of a career in cosmic exploration?” asks the press release. “Combining Insomniac’s immersive storytelling with a unique art style and sense of wit, Outernauts is an adventure role-playing game that casts players as members of United Earth’s elite Outernaut force.”


Outernauts marks the first foray into the social gaming space for Insomniac Games.

“We see a huge opportunity to reach an entirely different audience of gamers through Facebook,” said Ted Price, President and Founder of Insomniac Games.

“As we have demonstrated for nearly twenty years in the console games space, we’re confident we can help evolve the definition of a game experience on Facebook. With Outernauts, we are delivering a deep story with real RPG strategy, coupled with Insomniac’s signature sense of humour.”

Outernauts is currently in a closed beta testing phase and will launch on Facebook this summer.



  1. No thanks

  2. Unfortunately I don’t have a FB account, therefore I shall miss out on this, which will undoubtedly be more awesome than anything before it, ever.

  3. So they left resistance games to make Facebook games Gtfo.

  4. no way hosay, I hate facebook gaming. Good luck to Insomniac though.

  5. I actually hope this game will fail, so we don’t lose any more devs (first Eat Sleep Play, now friggin’ Insomniac) to the evil Facebook.

    • Amen to that!! If they want be a simple developer make a mini for vita

  6. Outernauts – Awesomenauts gay brother?

  7. i love insomniac games,but my hatred of facebook beats the living hell out of the love i feel for insomniac so i will definately not be playing this game,i wish insomniac the best in whatever path they choose and hope that they dont forget about console gaming.

  8. I won’t lose any sleep over it.

  9. shame they have gone this route.

  10. I don’t use Facebook at all, I do have a login so I can see pics & stuff that people occasionally link me to, but that’s it.

    But you can’t argue with its reach, levels of user engagement and the revenue opportunities provided, certainly a lot safer than spunking millions up the wall on a console game that might even not sell.

    There’s been reports over the past few months that so & so from this dev or that dev has left to set up a dev studio concentrating on social games. Given the talent flocking to it, it’s not hard to see that web based games in the next year or so could be very impressive games indeed.

    Whilst it’s highly unlikely I’ll ever play a game though Facebook I’m very excited by the opportunities of Chrome’s NaCl and games that be compiled in C+ to run in Flash via the Unreal engine that powers the vast majority of games this console gen.

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