If anyone knows the iOS hit, Superbrothers: Sword & Sworcery EP then you’ll be well aware of its evocative soundtrack. Well, the Canadian team behind that game is now collaborating with the Canadian team – all good friends – behind the upcoming Sound Shapes for PS Vita.
In a message on the US PS Blog, Craig Adams announces the project and outlines what it involves. Superbrothers and Jim Guthrie have worked together on many audio visual projects since 2005 but this Sound Shapes content will be the first time since their smash iOS hit last year.[drop2]”The Superbrothers + Jim Guthrie collaboration” says Craig “will take the form of a Sound Shapes ‘album’ – a series of thematically connected & musically-linked levels known as CORPOREAL”.
He goes on to explain that for Sword & Sworcery, much of the audio was already in place and the visuals were designed to fit but this time around, Guthrie is writing music to match the visuals.
Sound Shapes looks like an incredibly interesting title and the fact that the PS Vita is attracting this kind of talent, fresh from massive successes on a platform with some of the largest growth markets in the modern industry, is surely a very good sign.
Source: US PS Blog
Superbrothers is such a great little game. If you don’t already have it I highly recommend a purchase.
(And play it with earphones in.)
Found the actual game to be quite laborious but the soundtrack was outstanding both in technical quality and melody.
Ballad of the Space Babies – for the musical win! :-)
I love this idea of different artists contributing sort of ‘worlds’ or level packs, with a distinctive sound and style. First Deadmaus, and now these guys. This game is gonna be amazing.