Speaking to the US version of the Official PlayStation Magazine, SCE Worldwide president Shuhei Yoshida has admitted that getting PS Vita buy-in (and, thus, games) from third parties isn’t proving to be terribly easy beyond a couple of obvious examples.
“We’re having a more difficult time than we had anticipated in terms of getting support from third-party publishers, but that’s our job,” he said, suggesting that he’s far from giving up the chase.
“We will continue to talk to development communities and publishing partners and tell them why Vita can provide a great experience for the IPs they have and I hope the Assassin’s Creed game will prove that,” he added.
Whilst Sony’s own studios have put out some great titles over the launch period, even they’re starting to dry up now, with only a few left in the tank marked ‘announced’ – LittleBigPlanet, Smart As and Soul Sacrifice. All Stars Battle Royale is perhaps another.
There’ll be more – like Killzone, for example, but in terms of top-tier third parties it’s really only Ubisoft and Activision (with the Call of Duty game) that are really creating exclusive Vita content.
Of course, indies and numerous PS Mobile developers are still very keen.