It’s Black Ops II release day so it seems only fitting that we step back two years and take a look at its predecessor. That’s right, in the second of today’s WeView double feature we’re going to look at
Ghost Recon: Future Solder Call of Duty: Black Ops. I’ll admit that I’m not the biggest fan of the Call of Duty series in the world, but I actually liked Black Ops a lot. It felt fresh, interesting and told a story that seemed well thought out and pretty original. With so many games drawing ever closer together it was nice to play something that stood out a little.
It was Chris who faced down the game in our review, and he was clearly quite fond of it as well with the game coming in at 9/10. Like me he was a fan of the game’s story, and enjoyed the way that Treyarch used the game’s flashback narrative style to include a wide variety of locations. He highlighted the game’s river cruise level as being particularly good, calling it “akin to the Hollywood Vietnam blockbusters with trigger happy troops causing carnage in the jungles and villages.”[drop2]He also praised the way it approached new ground for FPS titles, like the level where you fly in a SR-71 Blackbird and the game briefly becomes a basic RTS title. However, he did feel that every time it really started to break through into something new it pulled back from the brink to become a typical FPS title again, which is certainly a little disappointing.
He also found time to comment on the game’s multiplayer, which will likely have been where many of you spent the majority of your time with the game. He was equally positive about the game here, noting that it featured “more multiplayer maps, modes and customisations than ever” and pulling out the theatre mode as a great addition to the series that would allow you “to catch glitchers red-handed, providing an incentive to play fairly,” as well its obvious benefits in simply showing off your multiplayer prowess.
Although he expressed a little disappointment at the lack of a Modern Warfare 2 style Spec Ops mode, the game’s Zombie co-op more than made up for it. He also loved the feeling of value that the game gave him, with the Zork and Dead Ops Easter Eggs really adding something to the game as a whole.
The question, as always, is whether or not you agree with him? Did you feel the game was as good as he happily says, or did you feel it fell short of other entries in the series? Was the added customisation in the multiplayer all that good, or was it not enough? What were your thoughts on the single player?
If you feel like providing the answer to those questions or just your thoughts on the game in general, then all you need to do is drop a comment below before Sunday night. Remember to add a rating on the Buy It, Bargain Bin It, Rent It, Avoid It scale, and also remember that you can vote on what you’d like to see in next week’s WeView in our poll.