News Snatch: THQ’s Unannounced Shooter, AC3 Glitches And FIFA 13 Bans

Fact Of The Day: Ban Hammer is the brother of Miami Vice composer, Jan Hammer.

This morning we have been pouring over recent press releases and financial statements from THQ to try and work out if they have lost the Warhammer license, rather tellingly the company has made no mention of the franchise in their recent press release.

However they do mention an ‘unannounced AAA game’ being created by Turtle Rock which we already know is a – yawn – first person shooter. Just on the off chance I had a quick snoop over to their website and discovered a number of job adverts for the game which reveal it will be a multi-platform co-op FPS built using CryEngine. ‘Experience with Co-op and FPS games an obvious plus’ says the also obvious advert, ‘Sony and Microsoft publishing requirements and processes’ informs another and ‘Experience with CryENGINE would be a major bonus’ is plastered on the front of their website.

EA have been waving the FIFA 13 ban hammer about. “FIFA 13: Ultimate Team is back up and running. Earlier this week, a very small number of users attempted to gain an unfair advantage by manipulating coins. To ensure a fair economy for all our users we decided to take FUT offline in order to restore a level playing field. We take issues like this very seriously. Permanent bans for FIFA 13 have been served to all users who attempted to gain an unfair advantage.”

A warning from Ubisoft regarding the latest batch of Assassin’s Creed III DLC: “Do not load your saved AC3 game while the DLC is downloading in the background.” This is because there is a rather nasty glitch which results in gamers losing their main mission or side mission data. Ubisoft say they are hard at work patching the bug.

The Splinter Cell movie has found a home with New Regency, also home of the forthcoming Assassin’s Creed movie. Sadly this tiny bit of news does not warrant a gratuitous pic of Tom.

STOP THE PRESS! Bethesda have spoken about the PlayStation 3 DLC for Skyrim, that’s TWICE in the space of one week! Oh dear lord I don’t think my heart can stand such excitement, two posts about PS3 DLC in a week? Pass the smelling salts Mavis!

“On PS3 in particular, we turned our attention to Dragonborn, as we thought it was the best content to release first, and we didn’t want folks to wait longer. Once it’s ready to go for everyone, we’ll continue our previous work on Hearthfire and Dawnguard for PS3.”

I’m not sure I like this new communicative Bethesda, it’s a bit scary them telling us stuff.

Pedro Fernandez is a texture shader at Ubisoft. He is working on Watch Dogs. He’s also ‘working on current and next gen title’. You do the maths.

That’s about it for today, rather quiet on western front. No Snatch for Monday as I’m off. Yes, again, sorry. Tata!

6 Comments

  1. I still can’t see Watch Dogs being released this on gen, or if it does, it will look horrible in comparison.

    • In comparison, yes, it’ll look poor.

    • Cross-gen?

      Xbox360 & PS3 version & levereraging the advantage of massive their install bases, with Durango & Orbis version getting closer to PC.

      No way will they want to just sell 1m on next-gen, surely?

  2. Bloody Ubisoft. How about fixing Liberation as well???

    It really is crap that they release two games with a day one patch and with a litany of bugs thereafter. F***!!!!

  3. warhammer fantasy was always a separate license which is why ea made fantasy games and thq made 40k games, also in April of last year it was announced they had extended the 40k license in a multi-year deal as they prepared to release space marine and the as yet unreleased 40k dark millennium plus aren’t they making dawn of war 3 at the moment as well

    • Indeed they are, i hope they go back to what DOW1 was like rather than 2, Massive battles over squad based stuff.

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