TSA’s Top 100 of 2013: 2 – Tomb Raider

2. Tomb Raider

We’re tantalisingly close to announcing our most anticipated game of 2013, but you’ll have to wait for tomorrow to find out who’s fought their way to the top of the pile. No, today it’s Lara Croft’s turn to take the spotlight, as the Tomb Raider reboot has made its way to second place in our countdown. In fact it’s somewhere the game’s been before, with it also clocking in at number two in our Top 100 of 2012. That 2012 date was revised to 2013 back in May, with the date eventually confirmed as the 5th of March next year.

Of course that delay means we know rather a lot about the game, including the most recent announcement: the game will feature multiplayer. We don’t quite know what form it will take yet, although a leak from GAME suggests that you’ll be able to play as Lara’s Shipmates or Yamatai’s Scavengers in various modes.

[drop]Lara’s shipmates is a reference to the other survivors of the shipwreck that left Lara stranded on the island that the game’s set on, Yamatai. You’ll be seeing a lot of the island apparently, as Crystal Dynamics are promoting this as an open world game. Although the main campaign looks like a 12-15 hour affair, presumably the game will last longer if you take part in side missions and search the island for the collectibles and challenge tombs that will be on offer.

However, despite Crystal Dynamics talk of openness and a whole island to explore, a recent preview of the game from PC Gamer wasn’t all that positive. They claim that you simply press forwards a lot, something that really does fly in the face of any claims of an open world. Their preview seems to have been based on about three hours of play, so even if the game does open up after that somewhere between a quarter and a fifth of the game may be very linear. We’ll probably have to wait until reviews hit to get a true sense of how much of an issue this is though.

As the game’s a reboot of the series, the Lara that features is the youngest we’ve ever seen. She’s setting out to explore the world and make her mark when the ship she’s on is struck by a huge storm in the Devil’s Triangle, marooning her and some other survivors on the uncharted island of Yamatai.

While they may not have any information about the island, it’s hardly uninhabited. In fact it’s quite the opposite, with the island seemingly crawling with mercenaries determined to kill her and her companions. It’s not just them either, as some of the island’s animal inhabitants aren’t all that happy with their presence either. These dangers mean Lara will have to learn to defend herself quickly, and based on what we’ve seen of the game she’ll be doing it with a bow and arrow.

[videoyoutube]Initially she’ll be using that bow and arrow to hunt animals for food and defend herself against the more aggressive ones, but it’s clear that she’ll have to bring herself to killing other humans if she wants to survive her ordeal. Seeing her grow and adapt to her new circumstances seems to be one of the most interesting elements of the game, and I’m intrigued to see how close she is to the Lara of old by the end of the game.

Despite the negativity of some recent previews, I still can’t wait to get my hands on this title in March. If the open world elements pan out and the development of Lara’s character is believable this could be something truly wonderful.

18 Comments

  1. still number one for me, though i have to say that recent article was not reassuring, and far too many of the videos they’ve put out seem to focus on the set pieces and combat against waves of enemies.

    the over-abundance of gunfights in the uncharted series was my least favourite part of the game, if the locations where these treeasures were are so uncharted, why were there always dozens and dozens of guys with guns?

    anyway.

    the exploration and puzzle solving has always been the main part of the tomb raider experience.

    the last few have made more of the shooting, but they still retained that core of exploration and puzzle solving.

    the whole open world aspect sounds great for a tomb raider game, lots of potential for exploration there, but the way it sounds from recent previews they might have even backed off from that idea somewhat.
    i mean the slide gameplay i like to call it, looks terrible, the bit where Lara’s being washed downriver and the bit with the parachute
    seriously, they look like fmv sections from one of those early cd games.

    uncharted managed to do those kind of bits better than that.
    and uncharted definitely seems to be the template they’re following with this one.

    decent as the uncharted games are, i expect something a little different from tomb raider.

    so, nervously hopeful for this one.

  2. I’m not sure about this one.

  3. They should just make a remake of the first one

    • they already did, it was called Anniversary.

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