Ubisoft’s Watch Dogs, the big surprise of last year’s E3, made another show stopping appearance at last night’s introduction to the PlayStation 4.
As usually happens when the dust settles at big events, more information is uncovered as the gaming press get to speak to the development teams behind the titles. Revision 3’s Adam Sessler got to talk to Watch Dogs’ senior producer Dominic Guay, who went on to talk more about the open world, the cast of thousands of AI characters and hinted at some of the differences between the PS4 and PS3 versions of the game. Guay also explains the nature of non-scripted events, how your choices impact the wider world and the characters in it.
Watch Dog continues to impress and we’ll be keeping a close eye on it throughout the year ahead of its multi-format and cross-generation release.