Guerilla Games’ Herman Holst popped on stage to unveil a new entry in the Killzone franchise called Killzone: Shadow Fall. He initially likened the title to the Cold War style divide between East and West Berlin, before we dropped into a live gameplay demonstration.
This was quite simply gorgeous, as the opening cinematic saw you flying over a vast, utopian Vekta City in the year 2381, roughly 20 years after Killzone 3. Highways filled with flying vehicles in the sky, a vast waterfall, some gorgeous rays of light beaming between skyscrapers, it’s an impressive show of graphical power leading to your arrival on a high up landing pad.
As you’re hustled through a security checkpoint, getting preferential treatment from the ISA security who recognises you as Lucas Heller, who seems to have returned from some sort of mission. you pass into an area filled with quite a few civilian NPCs just milling around.
Then it all blows up. A huge explosion rips through the building next to which you’re standing. In the aftermath, it turns out that there was a Helghan infiltrator in disguise as an ISA trooper, and after dispatching him we get to see gameplay.
There’s a new main weapon in your hands, which seems to be energy based and have a secondary sniper attachment. The cover system first introduced in Killzone 2 is back, but this element is combined with an element of slow motion, so that you can get more precise shots.
After battling past the insurgents, Heller grabbed onto a rope attached to a Helghan drop ship and takes us through a lengthy, high paced flying segment, once again showing off the scale and grandeur of the city.
The closing shot, though, managed to throw us a curve ball for the plot, as, after blowing up the drop ship, it’s revealed that this city is half Vektan and half Helghan… Also, you have some kind of suit of armour which looks special.
You get why Herman mentioned the Cold War earlier now, right?
Take a look for yourself!