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Middleware Promises To Help Developers Port Games To PS3 And PS4 Easily

Unity unites PlayStation platforms.

Sony have announced [via] that the popular middleware platform Unity will support the PlayStation 4 later this year, along with Sony’s other hardware.

The latest version of the software, expected to be in a usable state “in a couple of months” will support the PlayStation 4, PlayStation Vita, PS Mobile and Sony’s cloud gaming service.

“We’re hitting the ground running in the efforts to give you all more options to publish your awesome games,” said a spokesperson for Unity. “We’re looking to begin releasing these tools late this year, which means a beta lays somewhere in between.”

The middleware should, apparently, allow developers to port games between PS3, PS4 and PS Vita without too much additional effort.

Recent games built in Unity include Slender: The Eight Pages, Dead Trigger, the Vita’s Escape Plan and Shadowgun.

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  1. boeboe
    Since: Feb 2013

    That’s news to me, very very cool.

    Comment posted on 22/03/2013 at 10:59.
  2. easternjam
    Since: May 2011

    Unity is a fantastic program, that’s good news for developers.

    Comment posted on 22/03/2013 at 11:27.
  3. Adam Garrett
    Community Manager
    Since: Feb 2009

    A lot of people I know have moved away from Unreal Engine to Unity for making smaller games and most swear by it. Will be interesting to see what the consensus is between Unreal 4 engine and Unity when the developers have got more used to them.

    Comment posted on 22/03/2013 at 12:27.
  4. cam the man
    Since: May 2009

    Great news for developers, and also for gamers.

    Comment posted on 22/03/2013 at 14:14.
  5. Foxhound_Solid
    Is a smart cookie.
    Since: Dec 2009

    Great news :-)

    Comment posted on 22/03/2013 at 17:54.
  6. RudeAwakening
    Since: Jan 2011

    Excuse my ignorance but that article made zero sense to me. Can someone explain what Unity is? Is it a new engine?

    Comment posted on 22/03/2013 at 21:10.
    • Sheepdip
      Since: Feb 2013

      It’s middleware, developers write alot of the code using the middleware tools and basically hit “compile for PS3”, and “compile for PS4” and “Compile for Vita”.

      Write once, deploy to multiple platforms. It’s not as easy as Imentioned, but that’s the essence…

      Comment posted on 23/03/2013 at 20:40.