One of the finest games of 2012, XCOM: Enemy Unknown is making its way to iOS devices this summer. The announcement was made during the Firaxis Panel at the PAX East event in Boston.
Seemingly, their aim is to provide a fully realised version of the game, with only a few changes brought on by the limitations of the hardware. Speaking to Polygon, XCOM’s lead designer Jake Solomon stated “The idea was to port the game fully, the one exception we made was to the number of maps in the game, but we still have all the destructible environments, there’s the fog of war — this is a full AAA game we’re porting. It really is XCOM.”
He continued, “I think that moving your soldiers feels super intuitive with touch controls. It was one of those things that was a challenge for us to figure out on consoles where you steer the cursor with the gamepad. It was actually much easier on the iPad because it mimics the PC in the sense that it’s easier to steer your soldier, because all you do is look at the screen and click.”
The conversion is being handled by 2K China, though quite clearly under the watchful eye of Firaxis, and will arrive this summer as a ‘premium’ app.
It’s safe to say that a touch-enabled version that you can take anywhere will sound hugely appealing to strategy game enthusiasts, and for anyone who hasn’t had the opportunity to try it out yet, we could well find that it’s the most intuitive version of one the best strategy games of recent years.