WeView: DmC: Devil May Cry

Odyssey to the West.

WeView always brings out the games – and game series – that I’ve never played. And then you all give them glowing reviews, so I have to go and buy them. Devil May Cry should be no exception – I’ve only dabbled with a few minutes of a demo of the reboot last year, and my only previous experience of the series was the demo of Devil May Cry 4.

There was an initial overreaction to the redesign of Dante, with fans complaining about how it was the wrong path for the series and the character, with the design having much more of a Western influence. They were forgetting that Ninja Theory had developed Heavenly Sword and had just released Enslaved: Odyssey to the West, both of which were excellent action adventure games. If anyone could pull off a reboot, it was them.

And it seems they delivered – DmC sits at an impressive score of 85 on Metacritic, with only three ‘mixed’ reviews and no negative. Kris praised it as well, although concluded that the game is “certainly not without its issues”. He scored it a good 7/10 in his review, which is actually one of the lower scores on Metacritic. But that’s Kris for you.

I only jest, he justified his review by pointing out the “buttery smooth combat” and “great level design” in his list of pros and stated that Dante’s character growth and the visuals let the game down in his list of cons. In fact, the combat seemed like a real selling point, as Kris showed with his closing thoughts:

It’s obvious why long time fans of Devil May Cry had concerns about the reboot of the series but Ninja Theory have done a lovely job with taking over the reigns. It’s certainly not without its issues, and at this stage in a generation you feel like a game should probably be wielding more graphical clout, but the game’s combat more than makes up for it. It’s simply brilliant, and you can have a lot of fun trying out the different options it presents you. Once Dante’s picked up every weapon there’s simply so much available to you, and that’s what sets the game apart.

I’m a big fan of solid combat systems but I simply can’t trust Kris alone so this is where you come in. Even if you didn’t like it, this is your chance to get your voice heard.

This is not only for my sake, but for the sake of humanity and everything that is good in the world (and also for a chance to be included in next week’s round-up). All you need to do is leave a comment below with your thoughts on the new DmC game before Sunday afternoon. The Verdict round-up will go live at the start of next week and don’t forget to use our rating system; simply pop a Buy It, Bargain Bin It, Rent It or Avoid It on the end.


  1. Easily one of the best of it’s genre. The story is enjoyable, the visuals are great (some of the stage designs are amazing) and the wealth of difficulty options means almost anyone can sit down and have a good time playing this one.
    Fanboys will no doubt say otherwise but I personally found DmC to be the best of the series by a country mile. If you have even a passing interest in the genre, BUY IT!

  2. Never played it but the way things are going I’ll probably just wait for it to turn up on PS+.

  3. Really enjoyed it (but wasn’t overly a fan of the original series), I’m a big fan of Ninja Theory, and it’s written by Alex Garland… so the story is actually half decent for a game (note half decent).

    Some of the combat rivals God of War, as do some of the bosses. Bob Barbas and Succubus being my favourite by far!!

    Only downside for me was the impossible (unless you know how) final boss fight. Seemed so odd to put a timed combination attack that you have to get second and button perfect at the end of the game, without requiring anything like that before (or giving any sort of hint – that I remember).

    I’d say RENT IT – but definitely experience it.

  4. I’m a huge fan of the old series, and when it was announced that Ninja Theory was doing it, I was pretty excited. I loved Heavenly Sword and Enslaved looked fantastic as well (it wasn’t out at the time). Every video, scrap of information, and interview kept getting me more and more excited. Then I played it, and it actually lived up to almost all of my expectations. The combat was fluid, responsive, and looked awesome; the story was the best in any game in the series; and the visual style of the game was unique and beautiful. The only problems were that the boss fights were almost ridiculously easy, the difficulty overall was pretty low compared to any other DMC, and it was really easy to get a SSS rank when in combat (a feat that had been difficult to achieve in DMC 3 and 4). In short, if you like 3rd person action games and you haven’t bought this yet, you should.

  5. Haven’t played DmC much but the combat is great, and the way the environment goes about is rather impressive.

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