Former People Can Fly creative director Adrian Chmielarz posted an article, over at Edge, explaining why he feels the Xbox One U-turn isn’t all good for consumers. Although seemingly controversial the article is sure to spark debate.
In an attempt to praise Microsoft’s vision of a digital future with the Xbox One, and to weigh in on the on-going used game debate, he takes his time to explain why practically everything about modern video gaming was born.
DLC, to artificial extenders and micro-transactions, are all by-products of publishers and developers ideas to counter used game sales. As Chmielarz says; “a mantra was born: ‘…so they keep the disc in the tray’.”
DLC follows this trajectory. With the cost of each pack priced at up to 25% of the original purchase, but containing a far less proportion in content, Chmielarz explains “It was often enough to cover the perceived loss from used game sales”.
He also goes on to criticise Far Cry 3 for using “filler content” to boost the length of the game. “Far Cry 3 is not a better game because you need two boar hides to craft a simple rucksack item, but it certainly is longer”. He makes a valid point, although some are sure to argue.
He adds further, “The hardest difficulty is inaccessible on your first play-through… It’s so you replay the game at least one more time.”
So where does all this fit in with the Xbox One? He believes that Microsoft had a “great idea”, one to “accelerate the death” of the retail box. A digital future so to speak.
He goes on to say that developers don’t like adding in DLC, or micro-transactions, in fact they feel “dirty” about using them to lure gamers into keeping their game in their console. If the box doesn’t die quickly then these “psychological tricks” wont anytime either.
So where does this leave us gamers? Are you ready to shun the pre-owned market? At the moment digital games are priced in a horrifying fashion, that’s not to mention what the omission of pre-owned sales would have on the industry, and the fact boradband speeds aren’t ready.
I’d say we are still a long way from saying goodbye to the “box”.
For the full article head here.