Zenimax Planning Frequent Updates For Elder Scrolls Online

Launching early next year, The Elder Scrolls Online will catapult one of gaming’s biggest fantasy universes into the realm of MMORPGs. The hugely popular genre continues to expand after a decade-long boom, assisted by the increasing number of free-to-play options available to gamers.

MMOs are fickle, unpredictable creatures; even now studios and publishers have yet to pin down what makes a sure-fire massively multiplayer hit. In the past few years alone we’ve seen dramatic cancellations (Amalur) and a plethora of games transferring from premium, subscription-based models.


According to The Elder Scrolls Online director, Paul Sage, Zenimax is looking to monopolise player loyalty with regular, substantive content updates:

We always want to make sure there is something new right around the corner. Our plan is to have new content coming out on a really frequent basis. We want to make sure that people are really into the game and get to experience a lot of new things.

The more frequently you update, the more the players like it. Players are more engaged. I think it is an issue of trust in a lot of ways

Sage confirmed that some post-launch content will be directed at expanding the game’s narrative. We won’t spoil any details but The Elder Scrolls Online, like every game in the acclaimed series, will have a core chain of quests. These will map out a definitive storyline from start to finish though Sage hints that this is only the beginning for players.

Source: Shack News



1 Comment

  1. shouldn’t that be a given for an MMO?

    anyway, i’m looking forward to the game.

    have they announced if it’s a sub based MMO yet?

    i still don’t know how they turned a series like The Elder Scrolls into an MMO.

    i mean, are there going to be thousands of ex prisoners running around Tamriel? ^_^

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