Real world concerns have meant practically zero gaming for me this week but fortunately those in the team who aren’t off eyeing up all the buff marines on their annual pilgrimage to a tropical island have managed some video gaming.
Spec Ops: The Line has failed to impress Kris with the game feeling very generic. He’s still trying to get to grips with the squad command system, but is optimistic about that, and is eagerly anticipating a turning point in the story which has been widely praised.
When FPS-fatigue has set in he’s turned to Sonic Dash on his iPhone which he reckons is “really good and enjoyable, which is surprising for a Sonic game with the camera locked behind his back”. The only criticism being a lack of responsiveness at times.
Stefan, as some will probably already know, is off playing all the games at Gamescom. When I heard from him he’d been playing Battlefield 4 on the PS4 and was planning a second helping. He also reports that TitanFall is “rather good”.
He’s also played some God of War Ascension but got stuck on a puzzle and put that to one side while he strives to maintain his six-pack with Move Fitness. On his PS Vita he’s been playing Open Me for our review and says, “it’s a good game, which is a shame, as I can see many people overlooking it due to the AR use”.
Peter’s gaming this week has delivered a balanced mix of good and bad news:
I’ve played The Bureau: XCOM Declassified for review, and I really enjoyed it. It plays a little fast and loose with the XCOM fiction by charting the creation of a clandestine organisation in 1962 that deals with the alien invasion. Enemy Unknown seemed to know nothing of those same aliens when they invaded in 2015 of that game.
That said, the setting and period of The Bureau is a great fit for this fiction and it plays very much like Mass Effect 3. Certainly not perfect, a little samey throughout the missions but very enjoyable nonetheless.
Unfortunately, the remake of Flashback wasn’t so successful. It’s dire. It takes all the subtlety and tension of the original 1993 game and stuffs it into the Unreal Engine with some of the worst scripting and voice acting I’ve ever experienced. An insult to the quality of the first.
Like Kris, Aran has been playing Spec Ops: The Line and his verdict of the broadly “enjoyable” game is that “it’s a decent shooter though there’s a few hard bits. It’s a pretty graphic experience, and I’ve ran into a tough choice already”.[drop2]Blair has played the surprisingly long The Wonderful 101 and says that “it’s actually great fun, particularly in the latter half of the game. It’s a really original idea and I want it to sell massively, even though that’s not likely due to it being a new IP for the Wii U.”
Sounds like I will be using that 30% discount I’ll get on The Wonderful 101 for already having bought Pikmin 3 from the Nintendo eShop. Blair’s Wii U has also been exercised by Duck Tales and Pokémon Rumble U. The latter “isn’t great but the NFC figures are a great feature”.
Because the Gamepad hasn’t been giving him that full handheld/mobile feeling he’s played more of SteamWorld Dig, which he’s been returning to long after completing the main story, and Plants Vs. Zombies 2 which is “a good distraction and quite a bit of fun”.
How about you? Did any of you make it to Gamescom and play anything tasty?