The Definitive Lara Explained In New Tomb Raider Trailer

Crystal Dymanics has released a new trailer explaining the changes that have been added to Tomb Raider Definitive Edition in comparison to the original release on last gen consoles and PC. The most obvious change is the graphical upgrade to the environments and Lara’s character model.

The other upgrades revolve around the physics of how objects react when players interact with them, as well how objects move while not being used. The latter examples use the arrows and axe which either jostle or swing as Lara navigates the environment, instead of just remaining stationery while Lara moves.

There’s also been an upgrade on how light and various liquids react when coming into contact with skin. The lighting is more dynamic so will shift as Lara moves, while blood and water also react when hitting the skin. There is an example of water moving across Lara’s forehead in the trailer above.

It was also revealed recently that Tomb Raider Definitive Edition would run at 30FPS, and will release at the end of the month on PS4 and Xbox One.

Source: Youtube

12 Comments

  1. According to Neogaf, the XBOX one version runs at 30fps, while the PS4 will be 60fps. Both native 1080p.

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