WeView: Ratchet & Clank: Nexus

After A Crack In Time – arguably the best Ratchet & Clank game ever developed – Insomniac tried to shake up the formula by moving to a co-operative form of gameplay in All 4 One, before taking on the tower defence genre with Q-Force.

To be honest, they weren’t amazing, but did give the traditional gameplay a rest, meaning that players were yearning to return to third person platforming and shooter. And thus, Nexus was born, acting as a perfect bookend to the Future series of Ratchet & Clank PS3 games.

New mechanics revolved around gravity, with Ratchet’s magnetic books coming into play more than ever before, and this brought new gadgets and weapons to the fore, including the Gravity Tether, Jetpack, and then some wacky additions to Ratchet’s arsenal, such as the Nightmare Box and Vortex Grenade.

Despite being a shorter title, clocking in at around five hours or so, Nexus managed to have some blockbuster moments, including an impressive opening scene and a fantastic final boss battle, alongside a story which felt much more fleshed out than the previous cut-down Ratchet & Clank titles.

I reviewed the game for TSA, and summed up my thoughts with:

If you’re a fan of Ratchet & Clank, you don’t want to miss out on Nexus. If you’ve been craving a more traditional entry to the series since A Crack In Time, then this will suit you perfectly. It’s not the longest or best game in the series, but it’s a budget title and full of fan service, though that may turn non-fans away and it’s hardly the best entry point into this universe.

It’s simply a wonderful adventure for the duo, featuring almost everything you could want from Ratchet & Clank and bringing some brilliant new mechanics which advance the series in the correct way. Don’t expect an adventure the size of A Crack in Time here, but for the budget price (around £20), it’s just about perfectly scaled.

That led to an 8/10 score, and my main complaints were with the lack of puzzling and rail grinding, instead focusing on destroying all enemies and gravity mechanics, the fact that it couldn’t be considered a good entry point for the series, and the fact that there weren’t enough challenges to be found in the brilliant Destructapalooza.

But what did you think? Did you enjoy the final PS3 instalment, or did it leave you bored with its gameplay? Perhaps you thought it was too short, even. Whatever the case, let us know in the comments section below with a paragraph or so with your thoughts, and then follow that up with a rating: Buy It, Bargain Bin It, Plus It or Avoid It.

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3 Comments

  1. Ratchet & Clank is one of my favourite game franchises ever. I’ve played them all. Even Q-Force which I refused to buy when it came out but gave it a go recently (in an attempt to fill the R&C void) and enjoyed it a lot. It’s the single player, story driven games that the fans want and R&C Nexus is exactly that. From the brilliant cinematic intro, I knew it was going to be something special. Nexus was made for the fans and is littered with easter eggs throughout (It was great to see Thugs-4-Less make a return from R&C 2). There are crazy weapons to upgrade, planets to explore and a great plot to keep things moving. It’s basically more of the same but when the same is so good, who cares? My only criticism is that it ends so soon. Hopefully we’ll get to see the dynamic duo return in a feature length game next year. Until then, Nexus is a fun, mini-adventure and a fantastic addition to the series.

    I’m a bit of a R&C freak so my recommendation is a little biased but Buy it. Buy it. Buy it.

    Does that count as three votes or one?

  2. It was a brilliant little game, concise and to the point. Released within a budget price range that reflected and justified the somewhat short and entertaining storyline….worth every penny all the same, oh and lush graphics chucked into the mix. A joy of a game BUY IT!

  3. A great, although smaller than usual slice of classic Ratchet & Clank gameplay. I loved it. Can’t wait to see some PS4 Ratchet. Buy it.

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