Update: Microsoft Abandons Goal To Have Retail Xbox Ones Double As Dev Kits, Report False

Update:
It appears news of the death of the dve kit functionality’s death were greatly exaggerated.

The comments today were inaccurate. We remain committed to ensuring the best possible solution for developers and hobbyists to create games for Xbox One. We will share more details at a later date.

Thanks, Kotaku.

Original Story:

Way back when the Xbox One was first being shown off to consumers Microsoft stated it had plans to have every Xbox One double as a development kit, which would allow people to create games without having to acquire additional hardware from the company. Today though it appears that Microsoft has abandoned the idea, and it doesn’t appear it will be resurrected any time soon.

According to Digital Spy during a Q&A session Micrsoft’s Martin Fuller was asked about the feature, and this was his reply.

“We were in the early stages of Xbox One looking at the idea of a retail kit that could be turned into a development kit, and vice versa. In the end, although that was a very admirable goal, it hasn’t happened unfortunately. Can’t tell you the specifics of exactly why not. As far as I’m aware there are no plans. I’m not aware of the reason why we didn’t manage to do that.”

Though it is another U-turn by the company Microsoft has stated that any developer that signs up to the [email protected] program will receive two free development kits to work with, which I guess is a fair solution to those who were going to develop for the console at some point.

Source: Digital Spy

 

 

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4 Comments

  1. Bad for indies, who would often say that this feature is all they were waiting for to bring their game to X1. Reality calls, and it would surely just make it much easier for pirate software to become a thing on the X1. [email protected] is good enough really, with free dev kits.

  2. Some sites are reporting MS are saying this is incorrect and that they are still working on it. Whether this is to just save face, I don’t know, but I could understand the reasoning behind it if there was the potential for this to be exploited similar to the Other OS feature on PS3.

  3. As gazzab said, this would open the floodgates for system exploits. So I can understand why they’re changing their minds (again), but it’s a shame for those who we’re looking forward to using it for development.

    At least the [email protected] program seems to be rather good, so that’ll make up for the worst of it.

  4. A devkit seems like the last sort of device you would want to be out in the wild, especially for an otherwise ‘walled’ system like a console. It’s going to be interesting to see how they are going to ensure correct and proper usage.

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