CoD: Advanced Warfare Blocks Share Play, Sony Say Developers Can Disable At Will

We first noticed that Share Play didn’t work on Call of Duty: Advanced Warfare a few days ago. We didn’t report it then, because we had a couple of issues with other games previously, and we figured it might have something to do with it being pre-release with the Day Zero edition.

The message still persists, even though the game is released now, and it’s a bit strange, suggesting that the Share Play host is watching a blocked cutscene. Previously, Sony had stated that while publishers could block certain parts, every game would be suitable providing it didn’t utilise a peripheral such as the PlayStation Camera.

– ARTICLE CONTINUES BELOW –

Now, in a statement sent to Gamespot, Sony have claimed that the developer can do what they want in accordance with what they feel is best for the consumer.

Share Play is a system level feature enabled by System Software Update 2.0 making it available for all PS4 titles, however the option is available to developers to disable the feature according to what they feel will best benefit the consumer experience.

This clearly isn’t the best consumer experience, and I was rather disappointed that I couldn’t test out the game before buying – something that would’ve perhaps seen me pick up the game sooner.

Hopefully Share Play remains a feature which many publishers and developers will choose to have enabled, rather than something that is blocked in many triple-A games. It’s a really good feature which brings people together even in single player settings, perhaps even boosting sales due to the time-limited nature of the service.

UPDATE: Activision have sent a statement to GameInformer regarding Share Play and the new Call of Duty.

Delivering a great gaming experience for fans is our top priority. We’re focused on launching Advanced Warfare and ensuring that people have a great time playing it, which our fans seem to be. Share Play is a new feature that was introduced as part of the recent PS4 firmware 2.00 update. Our engineers didn’t have access to it before it launched, so we haven’t had a chance to evaluate it to see how it will impact the experience across all modes of play. Of course we wouldn’t include a feature in our game without having the chance to test it. Once we’ve fully analyzed its performance, we’ll determine how to support it going forward.

– PAGE CONTINUES BELOW –

41 Comments

  1. Does this block Share Play entirely as in you can’t even stream the footage to your friend? Or just control? I don’t see the point of blocking it completely, I wonder if it’s an option to allow the video but no ‘pass the controller’.

  2. The update seems a very fair excuse. I’m glad activision have taken the time to address this. Hopefully the feature follows after they play test the function but I don’t think I’d blame them for leaving it out for this entry and putting it in the next really.

    • This was exactly what I was thinking, but I suspect most people that have commented probably did so before the update was posted, so it seemed a lot worse than it actually was.

      Of course that could just be spin from Activision, but I am prepared to give them the benefit of the doubt on this one.

  3. So Microsoft have Activision in their pockets and are trying to use COD to promote Xbox over PlayStation (as Sony use Ubisoft for the same).
    Sony give the option to disable Share Play (a feature not available on Xbox), and all games to date have been fine (I’m still shocked that FIFA allow this), suddenly, COD clicks the disable checkbox. Wonder how much leaning M$ did for this to be switched off?

  4. I really think people are getting the wrong idea about this, personally i think this has more to do with the fact COD is known for 60fps and low latency input, but shareplay only does 30fps and adds input latency (depending on connection).
    therefore playing COD via shareplay gives you no indication of how it plays natively, as it would end up feeling more like KILLZONE 2. (not bad, just different)
    I believe games that require low latency (like twitch shooters) will have shareplay blocked simply to avoid players getting the wrong idea about how it actually plays.

    • Let alone it cocking the game up for your team mates.

  5. I’m hopeful that the developers who aren’t allowing shareplay at the moment will see what type of impact and opportunity the service offers and allow it. At the end of the day the person joining your game doesn’t get any other benefits other than saving them a trip round to your house, and to be fair my place is a mess at the moment (saves me having to tidy up)

Comments are now closed for this post.