Digital Foundry have been analysing Warner Bros. latest release, Dying Light, and found the Xbox One version “lagging behind in certain areas.”
They admit to be still working on the final calculations for the resolution of the game but are confident the PlayStation 4 version runs in full 1080p but the Xbox One version “is operating at a reduced 1536×1080 – or something very close to it.” They note that this around a 20% drop in the overall pixel count.
Digital Foundry also found screen tearing in the Xbox One version, which also suffers from a slightly lower frame rate in certain areas, whilst the PS4 version “suffers from a disappointing lack of anisotropic filtering.”
We will have our thoughts on the game as soon as possible, I had a quick play last night and rather enjoyed it, there are plenty of brown trouser moments trying to scramble up a wall to escape the zombies.
Source: Digital Foundry