Given that Unity won a full 50% of the vote, it seems that the community really wants to talk about the latest entry in the Assassin’s Creed series. I’m a little behind on the time-bending saga myself, I’m still slowly making my way through Connor’s tale in Assassin’s Creed III, but what I’ve heard of Unity has been split to say the least. It should be interesting to see where the community’s opinion lies.
Before I get to asking for your views of the game though, it’s time to look at what we thought of it in our review. It was Gareth who cast his eye over Unity back in November, and he kicked things off by talking about how impressive the game’s assassinations are. He praised the way they’ve been made more expansive, featuring “huge environments with many options for gaining access” and the variety of approaches you can take to the assassination itself.
He also praised the overhaul of the combat system, saying that the removal of instant counter kills “makes combat genuinely difficult”, although “you will likely die pretty often while you are getting used to it.” However, other changes to the combat, such as the removal of human shields, throwing guards and a lower number of kill animations, were less welcome.
Gareth bemoaned the removal of elements from the stealth system too, notably the fact you can no longer whistle to attract a guard’s attention. Taken as a whole, however, it seems the stealth system is a significant upgrade on the game’s predecessors, with improvements to eagle vision and the addition of an option to lower your profile drawing praise.
The sheer scale of Paris also impressed him, particularly the way the city’s landmarks were recreated in game, saying that “Looking down from the top of Notre Dame at a crowd of a hundred people is breathtaking.” In fact the size of the crowds in the game generally drew praise, although Gareth did note that there are frame rate problems, particularly around larger crowds. Hopefully you’ll let us know whether or not Ubisoft’s post-release patches have done anything to address these frame rate drops.
Even with elements of previous games being stripped out, and the aforementioned frame rate issues, Gareth was suitably impressed to rate the game at 7/10, having this to say in conclusion:
Unity is an impressive technical achievement despite its issues, and it is certainly a significant step forward for the series as a whole. The difficulty of combat encourages use of the overhauled stealth system, perhaps signalling a shift towards a real focus on stealthy gameplay in the series, which is certainly exciting. And on top of that, it’s utterly gorgeous almost all the time.
As is our way with WeView, it’s time to ask you what you thought of the game. If you feel like sharing your thoughts, whether they be positive, negative or anywhere in between, then all you need to do is jot them down in a comment below. Remember to include a rating for the game on the Buy It, Sale It, Plus It, Avoid It scale so we can round up the community’s verdict in Monday’s recap article, where we’ll also highlight a few of your comments.