Fallout 4 Will Ship Without Modding Tools

If you were looking forward to delving in to the guts of Fallout 4 and creating your own post apocalyptic utopia with the modding tools then bad news I’m afraid, you’re going to have to wait.

“Our entire focus is on finishing the game,” Bethesda’s VP of Marketing, Pete Hines, told IGN. “Nobody cares about mods if the game sucks. This has always been our philosophy. We shift energy to construction tools, the creation kit, and all of that stuff once the game is done, and we start to figure out what all of that is going to look like.”

Hines went on to say that work on the mod tools will not start until “clearly into next year” as the team are busy working on fixing bugs and improving the frame rate in the game.

The Xbox One version of Fallout 4 will (eventually) support the PC mods, and the PS4 will get support after a period of timed exclusivity. Given that we’re looking well in to next year for just the PC mods, will anyone still be playing the PS4 version by the time mod support arrives?

Source: IGN

10 Comments

  1. what a stupid question asking if people will still be playing Fallout 4 next year. people will be playing it for years.

    • No, actually it’s quite a good question – The console crowd tend to move on from one game to the next pretty quickly whereas the PC crowd tend to do this less. Also, the PC crowd are used to receiving modding tools for this kind of thing, where it’s a pretty new venture on a console. There’s also the fact that if you don’t tend to keep up with news, you may have no idea this would be coming, so may finish the game & sell it on.

    • What Forrest said – console gamers don’t really play a game for more than a couple of months, with a few notable exceptions that have multiplayer such as Destiny and CoD. Fallout 4 is single player with an end game, even a couple of play throughs wont take you longer than a month or two of casual gaming time, after that that it will be chucked to the back of the cupboard/traded in.

    • I actually agree! These kind of huge rpg’s keep people playing for way longer than your average campaign does. Though it’s your standard daft statement from TC when xbox has any kind of exclusivity deal. Like when he said nobody would care about tomb raider after uncharted 4 releases.

      • They are certainly more demanding beasts than your usual fare, yes, but I think that believing your average console player is likely to be taking a year (+) on it is a little short sighted. That’s not really that likely.

        As I mentioned above though, this is all new for us consolites, so time will only tell I suppose.

      • OK so hands up who is playing Murdered: Soul Suspect then? That was released a year ago this month. Anyone? Anyone at all? No. Cos anyone who bought it finished it and moved on. As I said, that’s how console gamers play. Even if Fallout 4 has double the content of 3, it will be finishable in 80-100 hours. Thats 3-4 months playing, then.. nothing more to do. So you move on to BigNewRPG and get wrapped up in that. Then finish that, and move on to SuperSexySpaceShooter. Job done, it’s time for TombChartedExplorer, which is awesome so you play that for ages, and so on. Then Fallout 4 Mods are released but everyone is too busy playing LatestSuperNewConsoleGame to be bothered.

        The only way they will keep F4 in peoples minds is with constant DLC for a year or more. Im sure that will happen but given the MS exclusivity for the Mods i suspect the DLC may also be timed on PS4.

        Console gamers play a game, finish it, move on. Or play it, shove it a pile of shame, and move on. There’s a big game every 3-4 weeks, keeping people playing for over a year WITHOUT multiplayer will be incredibly difficult, even games with multiplayer – Evolve – see huge drop offs of people playing after a month or two on consoles.

        Also Mods are completely new to console owners, it’s an incredibly niche thing for your average gamer who buys 3-4 big games a year. I’m sure they will be nice when they eventually appear, but the impact will be minimal. I wouldn’t be suprised if Bethesda drop them quietly later in 2016 and they never show up.

      • Sadly TC your blanket statements are totally wrong. I’ve regularly see people on my friend list still playing Forza 5, CoD Ghosts, Battlefield 4, Skyrim, AC4, Minecraft, GTA5, Titanfall, Fallout 3!, Killer Instinct, Ryse, FIFA 14, Watch dogs, and many others. All games that have been out over a year.

        People go back to their favourites regardless of completing them etc. I played Skyrim for 3 years!

      • Whilst I agree that some people (emphasis on the ‘some’ there) do return to favourites, what you have to bear in mind is that most of the things you have mentioned have multiplayer (all bar a couple I think).

        Some have also been reduced quite heavily relatively recently &/or can be picked up cheap anyway, so it could also be people late to the party.

        You & TC are actually both right, but the amount of people that will hold on to a title (& still play it from time to time) rather than just moving on is much, much less.

  2. It does sound like there will be quite a delay before we’ll see mods on PS4. I’m perfectly happy to play the game as intended though, with the option of revisiting the game at a later date with mod support.

  3. “Our entire focus is on finishing the game”

    Blimey – This guy gets it! I would like to see other devs take the same stance rather than a release it & then patch it later thinking.

    Although, it’s a Bethesda game, so it will definitely have bugs regardless. *shrugs*

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