Sid Meier’s enduring turn based 4X strategy series is coming back down to Earth, with Civilization VI announced for release on PC on October 21st this year.
Of course, with 25 years and six games in the series – not counting offshoots like Alpha Centauri and Civilization: Beyond Earth that took the game off to colonise alien planets, or the games on console – you have to wonder what else it can bring to the table beyond just looking really, really pretty.
It promises more expansive empires, with cities that span multiple tiles, active research to let you avance more quickly and more dynamic diplomacy with evolving interactions with other civilizations. And when diplomacy breaks down, the “one unit per tile” design has been shifted so that units can be embedded with others, letting you add anti-tank support to your infantry – give those spearmen a fighting chance, why don’t you? – or combining multiples of the same unit to form a corps.
Multiplayer is also being overhauled, so that the traditional multiplayer modes are joined by new cooperative and competitive situations that can be completed in a single session.
Expect to see an awful lot more about Civ VI this time next month at E3.