I’ve been wondering when we’d hear word of Codemasters’ latest F1 game, and finally we have, with the welcome return of a number of features that were missing from F1 2015. That game was very much a foundational release, as Codies finally brought the series to the current generation of consoles for the first time, but there were a number of notable omissions.
Coming to PlayStation 4, Xbox One and PC some time this summer – you’d have to put money on it appearing around the British Grand Prix – it sees the return of a career mode, with up to 10 years of racing to your career. The actual racing will feature the Safety Car once more, as well as an implementation of the Virtual Safety Car, and this year’s race calendar will be represented in full, with the new street circuit in Baku, Azerbaijan.
Lee Mather, Principal Games Designer at Codemasters says that these alongside “a number of other unannounced improvements means that F1 2016 will have more new features than any other year of the franchise.”
The real questions are whether or not they’ve been able to fix the game’s shaky netcode from last year, and why all of the drivers on the front cover have such cold, dead eyes…
Source: press release