Hellblade (Unsurprisingly) Won’t Be Releasing In 2016

At this point of the year, it really shouldn’t have come as a surprise that Hellblade: Senua’s Sacrifice would not be meeting its planned 2016 release. I mean, if it’s the end of November and you’ve not said it’s coming out in December yet, it probably won’t be. It’s now planned for release on PS4 and PC next year.

In their latest dev diary, of sorts, Ninja Theory’s Dominic Matthews outlines some of the reasons why it’s missed their original target. First up, another project at Ninja Theory was cancelled, which threw things off balance for a while, but further opportunities opened up for the studio as they were able to partner with Epic Games and other companies to find new innovative ways of capturing actor performances in game.


Finally, development simply hasn’t been going as quickly as they had expected, and combined with the game having been announced at the very beginning of development as opposed to once the lion’s share of work had been done, as in most cases, it’s meant that the entire process feels like it’s taking longer than it actually is. You can keep tabs on it by following Ninja Theory’s dev diaries.

The video finishes off with a sneak peak of some of the work currently going into the game.

Source: Ninja Theory

Written by
I'm probably wearing toe shoes, and there's nothing you can do to stop me!

1 Comment

  1. Looks like it’s shaping up well so far.

Comments are now closed for this post.