Snipperclips – Cut It Out, Together! Review

When Nintendo unveiled the Switch, most people saw 1-2-Switch as the game that should have been bundled with the console. After all, it fostered a party atmosphere through all the trailers and ticked all the boxes for showing off what the device could do. Yet all I could think was that Snipperclips was the more charming game with the potential to entice more players. As a budget title available at launch for the Switch, it’s a lovely game to bring out for small social gatherings.

The main concept behind Snipperclips is that you cut another papery character into shapes in order to solve puzzles. At first, this could be cutting the two shapes and overlaying them to match a pattern or enable the cutting of a piece of paper to the correct shape. It’s simple to understand, but the solutions aren’t always obvious, especially when Snipperclips throws more complex puzzle at you, cleverly forcing players to think outside of the box.


For a budget title, there’s a fair bit of replay value thanks to the three modes on offer. World Mode has either one player control two shapes, or two players control a shape each, as they attempt to solve 36 puzzles in a variety of different scenarios. Some solutions are quite ingenious, while others require a large amount of tinkering with cutting the shapes to get it just right. Provided at least one person has lateral thinking skills, you should be able to solve the majority of puzzles in very little time.

Party Mode doubles the fun, requiring 2-4 players to take control of 4 shapes in order to solve puzzles cooperatively. Conceptually it’s the same as World Mode, featuring a lot of the same ideas found in some of those levels, but the key difference is that you’ll more than likely need to manipulate all four shapes together to solve the puzzle.

Blitz Mode, on the other hand, is just a way to let off steam. It’s competitive action for 2-4 players, and contains three games in and of itself. Hoops is essentially the same basketball game found in one of the puzzle levels, Hockey is a top-down hockey game, and Dojo is just a blank space for you to cut your opponents to pieces with random healing items floating in the air. It does its job of relieving stress after the inevitable arguments that arise from the two co-op modes, but are only really good for playing a few minutes at a time.

I’d like to say that the presentation is whimsical, and in many ways it is, with charming little faces animating on the characters, ranging from innocent to mischievous, but the music did grate on me a little bit. It’s not bad per-se, but the same tracks are reused on multiple occasions.

As a budget title, you might expect this game to be quite light on content, but that’s not really the case. While the Blitz Mode could easily have been expanded upon, both World and Party Modes feel as fleshed out as they need to be without outstaying their welcome. It’s certainly a game to play with others though, as cooperating to solve puzzles is infinitely more fun than doing it by yourself, and solo players are limited in how much of the game they can play.

One bugbear that I do have with the game is that for single player, you can only play it with the Joy-Con attached to the Switch or with a single Joy-Con used  using the Joy-Cons clipped into the Switch, or a single Joy-Con on its own. There is no option to play using either the Joy-Con holder or the Pro Controller, meaning if you want to play using a TV, you need to play using the rather cramped button layout.

I realise why this is designed this way, but it’s inconvenient for those gamers who feel the Joy-Con are too small for longer play times. What’s worse, the game resets the controller configuration you have set up on the Switch; a great source of annoyance especially if you’re unaware of the cause of the changes.

What’s Good:

  • Plenty of muliplayer modes and levels
  • Adorable characters
  • Great value

What’s Bad:

  • Controls default to Joy-Con
  • Repetitive music
  • Somewhat short offerings for solo players
  • Having to reset your controllers after playing

If you’re looking to move beyond the most obvious of the Nintendo Switch’s launch line-up, you could do far worse than to invest in the Joy-Con and Snipperclips bundle. It captures the essence of the likes of Overcooked!, but with a clear emphasis on using shapes to solve the physics puzzles. Yes, there is a limited amount of content and that hampers the appeal somewhat, but it’s a great icebreaker at house parties.

Score: 7/10


1 Comment

  1. Have really enjoyed my time with this little game so far. I agree, I’m not sure its worth picking up for the single player, but its a lot of fun co-op and has acted as some light relief after long BOTW sessions.

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