Last year’s Total War: Warhammer was a pretty big deal for the long running strategy series, marking the first time that the series had strayed away from its historical setting. It’s a game that’s been rather well supported by Creative Assembly, with new races, campaigns and stories being added on a regular basis. It might feel odd for this to be coming so soon, but Sega and CA have just announced a full sequel, Total War: Warhammer II, which is coming out for PC this year, and will be the middle chapter in a Warhammer trilogy of games.
There is a pretty decent reason for the decision to go for a full sequel instead of more expansion packs. Simply, it features an awful lot of new content, with four new races and four new continents to fight over, as CA take us to the west to conquer Ulthuan, Naggaroth, The Southlands and Lustria, as High Elves, Dark Elves, Lizardmen and a fourth, as yet unrevealed race. Naturally, each of those races comes with new hero characters, new races and new story quest battles to follow, surrounding a struggle for control over the Great Vortex that swirls over the elven lands of Ulthuan.
While all of this can stand on its own, what’s quite fascinating is that if you own both Warhammer and Warhammer II, they will be bringing the two games together with a combined campaign map of the Old and New World that’s being added shortly after release, letting you play with any of the playable races from both games. Putting two and two together, this indicates that players will also be able to bridge that gap in multiplayer.