The latest patch for Friday the 13th is now live on all platforms and contains a couple of game changing tweaks. Most notably you will no longer be able to kill the other human players (unless you run over them in a car), and the maps sizes have been reduced by around 40% to encourage faster and more exciting matches.
Xbox owners will also be pleased to hear that they fixed the memory leak that was causing the game to crash. Here are the full patch notes:
Stability
Overall stability should be drastically improved due to a number of crash fixes and a major memory leak fix.
Parties/Invites/Matchmaking
- Disallowing party leaders to join game session invites to sessions that do not advertise (private matches). This is due to not being able to search for sessions that do not advertise, which prevents party members from following their leader into them.
- Party leaders can now follow public game invites, bringing members with them.
- Steam Matchmaking tries harder to find lower-pinging matches. PS4 matchmaking up to 6x more efficient with tighter ping requirements.
- Fixed XB1 matchmaking bugs.
- Fixed a number of issues with how the game handles Party Invites and Matchmaking; there are still a few issues out there that are rare but it is much improved.
- Fixed a number of issues on how canceling matchmaking was handled that could leave players in a state they could no longer matchmake.
- Party members now see their party leader’s matchmaking status and time.\
- Various improvements to error messaging.
Maps
- Added Small Maps for the existing maps; Packanack Small, Higgins Haven Small, and Camp Crystal Lake Small.
- Increased the density of Kill locations on all maps.
- Adjusted collision on Maps to prevent people from standing on water.
- Adjusted collision on piers to prevent cars from driving on them .
- Added a Map Icon to Campfire Kills.
- Fixed a number of kill spots that were not functioning.
- Fixed an issue with not being able to fix boat propellers based on boat positioning on the dock.
- Placed collision under piers to prevent people from swimming under them.
- Fixed a number of areas that the player could get out of the map.
- Fixed a number of areas that Counselors could get to that Jason could not.
- Added better collision around Boat Exits to prevent Jason from getting to areas he shouldn’t be in.
Gameplay
- Team Killing changes.
- Team Killing is no longer possible in Public Matches.
- Cars can still cause damage to the players if they are hit.
- Traps can still hurt and/or kill the player but there is no longer an XP penalty for the person that placed the trap in Public Matches.
- Private Matches have not changed.
- Fixed an issue where the Counselors breath wouldn’t start to recharge if the user continued to hold the button after breath was depleted.
- Fixed an issue with Fear being canceled if pulled out of a car.
- Fixed an issue with the Police Objective happening when it shouldn’t be.
- Fixed a number of issues regarding objects falling through the ground.
- Fixed an issue where Damage and Stun chance were only being calculated on the first attack.
- Jason can no longer block through traps, firecrackers, flare guns, shotguns, and the Police.
- Fixed reliability of perks that spawn items at the start of the match.
Misc Fixes
- Increased texture resolution on the XB1.
- Fixed the PhD for Murder Achievement/Trophy.
- Improved intro and outro cinematics.
- Fixed player muted states sometimes getting “lost” after level change.
- Can now unready in Private Match even when the countdown is low.
- Fixed a hitch caused by the video settings savegame after signing in or changing those settings.
- Localization added; EFIGS+J+P+R
Source: F13
Crazy_Del
Awesome going on it as soon as I get home. Looking forward for the new maps.
B_Cambo
The patch is spot on! Played a few maps tonight and it is massively improved the overall game experience. The original maps are good however having smaller maps means you are always close to Jason aswell as close to possible escape opportunities making It more exciting and less time thinking all you do is run, wait to catch your breath, then more running. It speeds up the game instead of it dragging out the last 6 or 7 mins with Jason trying to find the last counsellor, who is usually hiding in some cabin.
leeroye
I enjoyed the first couple of games i played. Then more and more i realised that players were teaming up with Jason to reveal my position. Not been on the game since. Ruined by the usual knobs who cant play a game how its meant to be.
Crazy_Del
I agree leeroye but that rarely happens if the same guy is Jason 5x in a row (impossible)
I agree with what Cambo have said although I am very disappointed that these 3 small maps all have 2 cars each and not a single boat! :(
I like boats.
Will be playing this tonight from 10pm and hopefully be the host just as I was last night (played 5hrs and was Jason 9x) had a blast did have a bit of a waiting time in the lobby a few times….