A new update for Agents of Mayhem has been released for PC PlayStation 4 and Xbox One. It includes bug fixes, audio improvements and HDR support for PlayStation 4, which games seem to be patching in after release which is a little odd, PS4 has supported HDR for ages now.
Here are the full notes:
GENERAL MISSION FIXES
- Fixed enemy and vehicle spawning issues in missions (failed to spawn, spawning in unreachable areas, inside props, etc)
- Fixed issue with dungeon doors not opening when mission objective updates
- Fixed infinite load that could occur if player warps to ARK using Hub Menu while driving at high speeds during an Agent Personal mission
- Fixed crash that could occur after restarting from checkpoint when all agents were downed in combat
- Fixed soft crash that could lock out player controls when restarting from checkpoint immediately before a video playback
- Fixed rare inability to load more than one mission in mission replay
- Fixed possible crash when teleporting to the ARK during a mission replay post-game
SPECIFIC MISSION FIXES
- Spinoff 2 – Fixed issue where player could fail for “leaving area” despite countdown being cleared
- ARK Tutorial – Fixed issue where players could incorrectly receive resources for Gutterball Tech multiple times
- ARK Tutorial – Fixed soft crash that could occur if player spent too much money or materials on Gremlin Tech when given materials to build “Crowd Pleaser” LEGION Tech
- ARK Tutorial – Fixed soft crash that could occur if player exits game after building Gutterball Gremlin Tech then loads that save game
- Heaven Sent 1 – Fixed issue where player could spawn multiple LEGION vehicles by leaving planetarium then returning
- Heaven Sent 2 – Fixed crash that could occur while transitioning to dungeon
- Heaven Sent 2 – Fixed infinite load that could occur if replaying the mission back to back in post-game
- Heaven Sent 2 – Fixed issue with mission objectives not updating correctly
- Heaven Sent 3 – Fixed soft crash that could occur when player attempts to start open world dungeon during third checkpoint of space laser portion of mission
- Heaven Sent 3 – Fixed issue where Hammersmith could barely hit player if they stood still
- Heaven Sent 3 – Fixed issue where Plasma Turrets could fire through force fields
- Star Power 1 – Fixed issue preventing player from progressing if they leave the room without hacking
- Star Power 1 – Fixed loss of controller functionality if intro cinematic skipped at certain time
- Star Power 3 – Fixed crash if player moves near Gaunt immediately following cinematic that introduces boss fight
- Star Power 3 – Fixed soft crash that could occur when returning to the ARK after running out of time during the race
- Red Queen 1 – Fixed issue where enemy vehicle could be prematurely destroyed
- Red Queen 3 – Fixed issue where AISHA could stop taking damage
- Madhouse 2 – fixed issue with overlapping Friday dialogue
- Madhouse 3 – Fixed issue with missing Boombot enemy spawns
- Madhouse 3 – Fixed rendering soft crash that could occur if player dies right as Gremlin tank health zeroes out
- Damocles 3 – Fixed crash when driving near TTX during mission
- Damocles 4 – Fixed issue where player could fail the final objective while credits were playing
- Rama Unlock – Fixed Agent vehicle not spawning during second hack objective
- Rama Unlock – Fixed progression blocker after third hacking objective
- Rama Unlock – Fixed an issue where player is unable to re-enter Gremlin workshop after completion of mission
- Rama Personal – Fixed rare crash that could occur after completing mission
- Special Investigation: Daisy – Fixed issue where player can take damage over time when coming in contact with Fracking Drill beam during initial hack
- Special Investigation: Daisy – Fixed issue where restarting from checkpoint incorrectly teleported player to start of mission
- Special Investigation: Daisy – Fixed Fracking Drill segment issues with crashing and streaming delay when driving to objective
- Daisy Unlock – Fixed crash that could occur by being outside mission area when transition occurs
- Daisy Unlock – Fixed rare crash when restarting mission from checkpoint
- Daisy Unlock – Fixed soft crash caused by running to flashback point before flashback starts
- Daisy Unlock – Fixed infinite fade if player leaves mission area as flashback is about to end
- Daisy Unlock – Fixed camera sticking under the world after third objective if player enters the building from opposite side of the street
- Daisy Personal – Fixed issue where LEGION vehicle AI could repeatedly drive into wall
- Daisy Personal – Fixed soft crash if a ped vehicle destroys the LEGION vehicle before player damages it
- Kingpin Unlock – Fixed soft crash that could occur during rooftop encounter
- Kingpin Unlock – Fixed issue where Kingpin could spawn inside geometry when restarting from checkpoint
- Kingpin Personal – Fixed issue with mission markers not updating correctly
- Kingpin Personal – Fixed rare crashing issues during race
- Special Investigation: Braddock – Fixed mission failure when player approached LEGION vehicle target
- Braddock Unlock – Fixed issue where hack could be missing
- Red Card Unlock – Fixed soft crash caused by missing objective indicator
- Red Card Unlock – Fixed soft crash that could occur if player uses Ball Pit Gremlin Tech on Rudesheim players
- Redcard Unlock – Fixed issue where game remained active underneath Hooligan tutorial
- Scheherazade Unlock – Fixed issue where progression could be blocked after engaging initial enemies, leaving area, then returning
- Scheherazade Unlock – Fixed missing boss that could occur if player stops to unlock a Relic’s Trading Company during mission
- Special Investigation: Oni – Fixed rare crash issues during mission
- Carnage A Trois Team mission – Fixed soft crash that could occur if player is trapped in elevator shaft
- Firing Squad Team mission – Fixed missing indicators if player completes Damocles 4 before starting the team mission
MISC GAMEPLAY AND OTHER FIXES
- Fixed missing and broken navmesh issues in the open world
- Fixed various gameplay bugs, such as notoriety not wiping correctly, enemies misusing weapons, and other small tweaks
- Fixed Wreck Room soft crash that could occur if player loses their final agent while in the air
- Fixed crash when pausing in the first few frames of an agent swap animation
- Fixed hacking soft crash that could occur if player hacked a computer that was clipping into another piece of geometry
- Fixed LEGION Dungeon soft crash that could occur if player falls out of world
- Fixed traversal soft crash that could occur if player warped back to ARK while using an ascender
- Fixed crash that could occur while destroying props in certain city districts
- Fixed infinite load that could occur after completing a LEGION Outpost
- Fixed soft crash that could occur if player swapped agents during agent death but before death animation could play
- Fixed crash when entering Seoul from a checkpoint restart and immediately getting hit with a beam weapon
- Fixed random soft crash that could occur when player character vanishes in LEGION dungeon
- Fixed an issue that prevented the final enemy from spawning in the Relic’s Trading Post gameplay
- Fixed Gravity Dominator soft crash that could occur if Dominator placed player inside a building
- Fixed issue with Doomsday weapons spawning consecutively into city
- Fixed crash that could occur when approaching Gravity Dominator as Oni in the Mockingbird vehicle
- Fixed crash when attacking an Outpost and a Gravity Dominator in same district at the same time
- Fixed crash when driving a ped vehicle under a Gravity Dominator
- Fixed issue with Gravity Dominators failing to complete if player destroyed the core before a boss cameo
- Fixed rare infinite load on Mayhem Knows loading screen
- Fixed rare soft crash that could occur when pausing or opening Hub Menu after swapping agents many times while Auto Target Gremlin Tech is active
- Fixed Scheherazade soft crash that could occur when her teleport would place player inside a building
- Fixed game freezing when controller is disconnected during a LEGION dungeon exit transition
- Fixed random crash that can occur when moving around Seoul after Star Power 3
- Fixed rare crash during max notoriety
- Fixed rare crash that could occur when loading into Seoul after Spinoff 1
AGENT GADGETS AND LEGION TECH FIXES
- Fixed “Captain on Deck” not increasing cash drop rate
- Fixed “Action Force” not awarding health on machine gun kills
- Fixed “Last Ditch Launcher” not reducing special cooldown if used when shields were already below 50%
- Fixed issue with Braddock’s Elite Tech not correctly stacking
- Fixed “Sitting Ducks” incorrectly increasing critical hit damage in addition to intended effect
AUDIO FIXES
- Fixed various audio balancing issues, including volume levels, repetitiveness, and stuck audio
- XBox One: Fixed audio dropping out if player exits to Home Menu while transitioning into a video
GRAPHIC FIXES
- HDR support for the PlayStation 4 version
- Better autodetection for PCs based on resolution
- Resolution fixes for PC when switching monitors
- Fixed placeholder structure models
- Fixed camera issues during various cinematics
- Fixed missing VFX and camera shake during certain gameplay
- Fixed collision issues, including holes in the world
- Fixed missing “xray” material on scannable objects throughout the city
- Fixed Agent skins previewing in low resolution
- Fixed several instances of lighting bugs
- Fixed jitter with Yeti’s snowball
UI FIXES
- Fixed incorrect elements displaying on weapons HUD
- Fixed various issues with Agent and Vehicle skin previews and list sorting
- Fixed HUD not updating with new objectives during various missions
- Fixed disappearing icons from World Map
- Removed incorrect persistent “New” flag from various UI elements
- Fixed Global Conflict bugs, including UI incorrectly leaving elements locked when they are actually accessible
- Fixed agent videos not playing in ARK after Gat DLC package installed
- Corrected various text and localization
- Tweaks to Doomsday weapon OIs to increase visibility
- Added HUD message when Doomsday weapon spawns in Seoul
- Added new Load Screen hint
PROGRESSION AND BALANCE CHANGES AND FIXES
- Added shards on map when relevant Agency upgrade is purchased
- Lowered difficulty of the foot race during Fortune Personal mission
- Guaranteed Contract found in every Large Chest
- Added chests to temple area
- Changed rewards for mission replay
- Fixed inaccessible chests
- Fixed incorrect rewards granted after completing Outpost
- Fixed player unlock of Yeti’s “Russian Frost” weapon skin
- Balance change in Hollywood personal mission
Source Deep Silver