Best known as a PC and gaming peripheral manufacturer, Razer has just introduced its Razer Phone to the world. The company aims to improve the standards of mobile gaming on smartphones and while this normally this wouldn’t be a too much of a big deal – we’ve seen devices like the Nokia N-Gage and the Sony Xperia Play come and go – this time Razer’s managed to squeeze in laptop performance technology in its new sleek phone.
Speaking about Razer’s new mobile gaming behemoth, Tom Moss, head of Razer’s mobile business said:
We leveraged our engineering experience from laptops creating a heat pipe and two layers of thermal shielding, turning the structure of the phone into a heatsink, so you can use your phone in high performance mode for a lot longer and avoid throttling.
We’re really trying to push the technologies that we’ve developed for our laptops into mobile. It’s not necessarily for everyone, but I think it’s for more people than you might think at first glance because the size of the gaming and entertainment business.
If you’re wondering what this technology is, it’s called Ultra-Motion and it’s very similar to Nvidia’s G-Sync or AMD’s FreeSync. These technologies work by locking the screen refresh rate to the frame rate being outputted by the graphics processor to prevent graphical tearing in video games and maximize performance. The Razer Phone will also run on a near stock version of Android 7 Nougat, meaning it won’t have bloatware slowing the system down from out of the box.
The specs of the phone are at the top end of Android phones, but goes beyond its rivals in a number of ways:
• Qualcomm’s Snapdragon 835 processor
• 8GB of RAM,
• 64GB internal storage
• MicroSD card slot for more.
• A large and high resolution display with 120Hz display refresh rate.
• Dual 12-megapixel cameras on the back.
• 4,000 mAh battery
• Loud front-facing stereo speakers
• “Ultra-Motion” technology
It is clear that Razer is targeting the 15 to 25-year-old gamers with this bit of mobile tech. However, given that only but a select few of Android’s games have uncapped frame rates, it’ll be interesting to see if Razer can gain the interest of some ambitious developers and consumers with its new device. For that it’s worth, it is awfully pretty.
Source: The Guardian
Image source: Samuel Gibbs for the Guardian