Telltale co-founder Dan Connors has explained the sudden shut down of the company, saying that a potential investor, rumoured to be Lionsgate, pulled out at the last minute.
“The company was working diligently to close a round of financing,” he told Variety. “Unfortunately, when the last potential financial backer abruptly pulled out, we were left in a position where we had no choice but to stop production. Sadly, everyone was so focused on doing what was required to keep the company going that when the last potential partner backed out, there were no other options.”
It has also been revealed that Telltale have sold 50 million episodes of The Walking Dead game, that’s a surprisingly high number for a company that was losing money, but their other games were not huge hits.
“Sales for Tales from the Borderlands weren’t great,” said game director Nick Herman in August 2017. “They were decent, it’s not like we were losing money, but compared to something like The Walking Dead, it wasn’t on the same level.”
Sources have previously told The Verge that rather than make the best games possible the workforce were creating games tailored to the tastes of co-founder and CEO Kevin Bruner.
“We were tailoring the type of content we were building — not just gameplay mechanics, but tone, the types of characters we chose to use — to his taste,” said the source. “This was one of the biggest issues with him as a CEO: he was pretty convinced that his taste was everyone’s taste.”