The floodgates have, well, not exactly opened, more like someone’s wedged a stick in them and there’s a trickle of water flowing out, but nevertheless cross-platform play is now a thing on PlayStation 4. There’s been a few comments from industry types of the past few days, so here’s a quick round up.
First up we have Sony’s Worldwide Studios executive, Shawn Layden, talking about the new feature on the PlayStation Blogcast.
“Enabling cross-play isn’t just about flipping a switch and there you go,” he said. “It’s a very multi-dimensional kind of attribute or feature. So we had to look at it from a technical point of view, we have to work with our partners from a business point of view, we have to make sure that if we enable this, do we have the right customer service support, do we have the right messaging out there, do we have all these different things that you have to get in line.”
Next up is Microsoft who was asked about enabling cross-platform play for Minecraft on PlayStation 4.
“We believe in giving gamers the opportunity to play the games they want with the people they want,” they said in a statement to Windows Central. “Whether that means working with our partners to deliver cross-network play with games like Rocket League and Fortnite or enabling cross-device play with the likes of Minecraft, we are supportive of new scenarios that enable more people to play and have fun together while gaming. We would love to bring players on PlayStation 4 into our Minecraft ecosystem as well but have nothing further to share at this time.”
Couldn’t resist a little dig at Sony there, but sounding positive. Finally, we have a comment from Activision Blizzard
“We’ve had a great experience with cross-play for Hearthstone on other platforms and have witnessed how compelling it can be for our community,” they told IGN. “There’s still a lot of work to do on both our side and the platform side to understand whether cross-play might be integrated into our other games, so we’ll be watching the upcoming test and will assess what the potential impact of this feature would be for our players and our games.”