Nintendo Labo VR Kit is certainly a bit different when compared to Oculus Rift or PSVR, but they’re definitely not doing things by halves. In addition to the array of games and experiences that are part of the main Labo VR, they’ve also announced that VR support will be added to two of the console’s biggest games: Super Mario Odyssey and The Legend of Zelda: Breath of the Wild.
— Nintendo of America (@NintendoAmerica) April 5, 2019
What’s really interesting is the scope of these updates, both of which will be free. For Super Mario Odyssey it will be a series of bite sized experiences, giving you a different view into the world and a trio of mini-missions in which you’ll collect coins and music notes in the Cap, Seaside and Luncheon Kingdoms. For Breath of the Wild, you can play the whole game with VR support, the update coming on 24th April and adding a simple toggle in the options, continuing your existing save, if you like. Quite how well this will work when the game is notorious for its performance hiccups and a low frame rate, we’ll have to wait and see.
Both games will be updated on 25th April, with Nintendo Labo itself out next week on 12th April.