Codemasters has released the first gameplay trailer for the upcoming new GRID racing game which is set to release on October 11th for PS4, Xbox One, and PC. There’s a lot of quick cuts spanning various disciplines of racing from track to road, and as you may expect there are a few crashes thrown in there too. The races look like they’ll be very close affairs and you’ll be jostling with other drivers for space on the tracks.
Codemasters is also pushing the #LikeNoOther hashtag as every race is said to be unpredictable, with this being down to the hundreds of various opponent personalities within GRID. Each one will have strengths and weaknesses and when they meet on the track you’ll never be sure just how the AI drivers will react to your presence. Players will have a number of assists that can be toggled which can make it easier to control the supercars, or if you want a challenge those assists can be switched off and all control is for you to sort out. In multiplayer drivers will be able to customise their cars to stand out against the rest of the pack with liveries and accolades unlocked through completing in-game achievements.
Stefan recently went hands-on with the new GRID and wrote, “While I think there’s a clear vision for what Codemasters want to achieve, I think they’ll have a slight uphill battle convincing people that they’re going about it in the right way. Even mentioning any kind of scripting or choreography will be taboo to a lot of people, and Grid could all too easily end up in the no man’s land of being a bit realistic, but not realistic enough. But then that’s also the point. This could be the game where sim racers go to cut loose and have fun, while also having enough spectacle and showmanship to appeal to the masses. It’s a tricky balancing act for them to pull off, but as someone with fond memories of Race Driver: Grid, I hope they do.”