Kerbal Space Program 2 is looking to go further into the final frontier in 2020

Star Theory and Private Division have announced a sequel to acclaimed comedic space flight simulator Kerbal Space Program as Kerbal Space Program 2 has been confirmed for PS4, Xbox One, and PC. The sequel will be a bigger experience adding a lot of new content for budding rocket builders to play around with so as to find a way to get the Kerbonauts beyond the Final Frontier and have them living in Space long term. Instead of getting to the Mun it’s colonisation that is the goal.

The developers are looking to make things much more user-friendly this time around so players can get to understand the systems in play faster, and this will include animated tutorials as well as better assembly systems. Furthermore, there will be a new generation of tech to use in the game which includes improved boosters and next-gen engines. The region for those engines is to create colonies that can be reached quickly as they’ll need constant supplies to sustain them, and players will need to maintain the systems of these colonies. These colonies could also act as checkpoints as the Kerbals move to interstellar travel to explore new galaxies. Out there are different challenges like the ringed Super-Earth Ovin that has a huge gravity pull, and the binary system of Rusk and Rask. Kerbal Space Program will also feature multiplayer and modding but details of those will be confirmed at a later date.

Kerbal Space Program will be ready to launch in 2020.

Source: Official site

Written by
From the heady days of the Mega Drive up until the modern day gaming has been my main hobby. I'll give almost any game a go.