Crash Team Racing update fixes its biggest flaw

There’s a new update available for Crash Team Racing: Nitro-Fueled and while it’s easy to focus on the upcoming Spooky Grand Prix event, Beenox has fixed one of the game’s most disappointing design choices.

Patch 1.12 is now live on all platforms, weighing in at just over 2GB (on PlayStation 4, at least). For us, the highlight here is a stealthy rework of how the stats are handled for karts and characters.

By default, racers are lumped into one of four groups, each of these having different speed, acceleration, and turning stats. As highlighted in our guide for picking the best characters, one of these groups is clearly better than the other three.

What sucked about this is how it limited the number of viable characters for those wanting to play online (and actually get some wins under the belt). This meant choosing the bigger, chunkier mainstays such as Tiny, Dingodile, and Crunch. Given the remake’s ever growing roster of racers and the many ways in which they can be customised, the old stat system seemed oddly restrictive.

Now, with patch 1.12, you can select from one of five racing “styles”. Here’s how Beenox has addressed the issue:

We’ve heard you loud and clear! In CTR Nitro-Fueled, it is now possible to select your desired Driving Style, regardless of the character you choose to race with.  Get that top speed with Crash, or take those sharp turns with Crunch, you can now pick your favorite style and your favorite racer at the same time!

On top of that, a new “Drift” driving style has been added to the mix, making that a fifth driving style to choose from!

Finally, the existing Driving Styles have been renamed to more clearly describe their function:

–       Beginner is now Turn

–       Intermediate A is now Balanced

–       Intermediate B is now Acceleration

–       Advanced is now Speed

These Driving Styles will be able to be selected at the same time you are selecting your racer before each race. A sixth Driving Style option, ‘’Classic’’, will select your character’s original Driving Style by default.

Although it won’t affect everyone, this is a great quality of life change for those CTR regulars, showcasing how well Beenox is able to expand and modify this kart racing classic.

For more on Nitro-Fueled, we’ve put together a handy list of guides and features you can find below.

Source: Activision

Written by
Senior Editor bursting with lukewarm takes and useless gaming trivia. May as well surgically attach my DualShock at this point.

1 Comment

  1. I’d have preferred if they would have just balanced the classes and left each character with fixed stats.
    It meant you could identify who you were up against in the lobby and choose your own character accordingly, plus it’s just cool flavour that each character’s stats reflect their personalities.

    Besides that I never had any trouble scoring wins with acceleration characters, I only found ‘turn’ racers to be under balanced

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