Payday 2 Crimewave Edition and The Big Score updated to 1.51 on consoles, patch notes here – TheSixthAxis

Payday 2 Crimewave Edition and The Big Score updated to 1.51 on consoles, patch notes here

Overkill Software has released update 1.51 for both Payday 2: Crimewave Edition and Payday 2: The Big Score edition for Xbox One and PS4 today. The patch looks to fix a number of issues that are prevalent on the console editions of the game including addressing crashes when the game does a network check and crashes when trying to join a game on PS4. You can check out all of the patch notes below. The notes are pretty much the same for both editions.

Payday 2 Crimewave Edition update 1.51 patch notes

  • CRASHES
    • Fixed softlock on the results screen after completing a heist with a big payday.
    • Fixed softlock when viewing the “Gray Armor” skin.
    • Fixed crash on cancelling when “Joining Game” on PS4.
    • Fixed crash related to turrets in certain heists, such as Hoxton Breakout.
    • Fixed crash caused by a network check.
  • FIXES
    • Fixed issue where you would gain momentum when pausing in single player.
    • Fixed issue when the “Armor Bag” does nothing if you start a level with your mask on.
    • Fixed the melee menu lock icon on “Monkey Wrench” weapon saying “No Access” when player is not level 18 yet.
    • Fixed issue where “Graze” skill counted all enemies healed by medics as headshot-kill, instead of only those that you hit with a headshot
    • Fixed an issue where DLC-locked weapon-mods could be bought by continental coins if you already had at least one in stock.
    • Fixed scorpion gadget list to look like the gadget is attached to the weapon.
    • Fixed the moving bolt on “UZI”.
    • Fixed hitbox for tank in “Firestarter” since bullets could not hit it.
    • Fixed the cut wire prompt in “Firestarter”.
    • Fixed the concealment value for “Akimbo Jackal” SMG’s short magazine mod.
    • Fixed input prompt in “Story mode”.
  • CHANGES
    • In “Big Oil” Day 1, switched cameras to deathwish cameras on “Deathwish” difficulty and above.
    • Changed “Dockyard” stealth bonus from 20% to 15%.
    • Added stealth bonus to “Car Shop”.
    • Base sights are now attached properly to weapons (ex. gadgets for Raven Shotgun)
    • Increased spacing between legends in player inventory and skill tree guis.
    • Updated heist information on “Hotline Miami” Day 2.
    • Added missing bullet show trigger in the usp animation for “LEO” pistol and “Signature 40”.
    • Provided a waypoint to the difficult-to-find-ramp leading to an upper floor in “Hotline Miami” Day 2.
    • In “Big Bank”, set cameras to “Deathwish” on difficulty higher than “Overkill”.
    • “Four stores” now has “Deathwish” cameras on “Deathwish” and above.
    • Updated “Bonnie”‘s neck.
    • Moved some cameras and collision so that they can be looped in “Four Stores”.
    • Updated some translations.
    • Reduced “Continental Coins” cost needed to continue a “CrimeSpree” from (6 + 0.7*lvl) to (4 + 0.7*lvl).
    • In “Diamond Store”, switched cameras to “Deathwish” cameras on “Deathwish” difficulty and above.
    • Removed an incorrect “Loading Screen Tip”.
  • KNOWN ISSUE
    • “Night vision” does not work as intended.

Payday 2 The Big Score update 1.51 patch notes

  • CRASHES
    • Fixed softlock on the results screen after completing a heist with a big payday.
    • Fixed softlock when viewing the “Gray Armor” skin.
    • Fixed crash on cancelling when “Joining Game” on PS4.
    • Fixed crash related to turrets in certain heists, such as Hoxton Breakout.
    • Fixed crash caused by a network check.
  • FIXES
    • Fixed issue where you would gain momentum when pausing in single player.
    • Fixed issue when the “Armor Bag” does nothing if you start a level with your mask on.
    • Fixed the melee menu lock icon on “Monkey Wrench” weapon saying “No Access” when player is not level 18 yet.
    • Fixed issue where “Graze” skill counted all enemies healed by medics as headshot-kill, instead of only those that you hit with a headshot
    • Fixed an issue where DLC-locked weapon-mods could be bought by continental coins if you already had at least one in stock.
    • Fixed scorpion gadget list to look like the gadget is attached to the weapon.
    • Fixed the moving bolt on “UZI”.
    • Fixed hitbox for tank in “Firestarter” since bullets could not hit it.
    • Fixed the cut wire prompt in “Firestarter”.
    • Fixed the concealment value for “Akimbo Jackal” SMG’s short magazine mod.
    • Fixed input prompt in “Story mode”.
  • CHANGES
    • In “Big Oil” Day 1, switched cameras to deathwish cameras on “Deathwish” difficulty and above.
    • Changed “Dockyard” stealth bonus from 20% to 15%.
    • Added stealth bonus to “Car Shop”.
    • Base sights are now attached properly to weapons (ex. gadgets for Raven Shotgun)
    • Increased spacing between legends in player inventory and skill tree guis.
    • Updated heist information on “Hotline Miami” Day 2.
    • Added missing bullet show trigger in the usp animation for “LEO” pistol and “Signature 40”.
    • Provided a waypoint to the difficult-to-find-ramp leading to an upper floor in “Hotline Miami” Day 2.
    • In “Big Bank”, set cameras to “Deathwish” on difficulty higher than “Overkill”.
    • “Four stores” now has “Deathwish” cameras on “Deathwish” and above.
    • Updated “Bonnie”‘s neck.
    • Moved some cameras and collision so that they can be looped in “Four Stores”.
    • Updated some translations.
    • Reduced “Continental Coins” cost needed to continue a “CrimeSpree” from (6 + 0.7*lvl) to (4 + 0.7*lvl).
    • In “Diamond Store”, switched cameras to “Deathwish” cameras on “Deathwish” difficulty and above.
    • Removed an incorrect “Loading Screen Tip”.
  • KNOWN ISSUE
    • “Night vision” does not work as intended.

Source: Overkill Software

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From the heady days of the Mega Drive up until the modern day gaming has been my main hobby. I'll give almost any game a go.