Insurgency: Sandstorm is coming to PS4 and Xbox One in August

Insurgency: Sandstorm, the Middle East themed tactical shooter from New World Interactive, is finally heading to console. The game will be coming out for PlayStation 4 and Xbox One on 25th August 2020.

The game will hope to capitalise on the popularity of Rainbow Six Siege on console, offering a different brand of tactical shooter. You still have deadly weaponry, with deaths coming in just one or two shots, but maps are larger, there’s artillery, and different objective-based game modes.

Keith Warner, President of NWI said, “The console market has been craving a hardcore modern-day tactical shooter for a long time. Expanding our tried and tested PC formula to the console market is a huge step in our company’s evolution and we are excited to bring our signature style of tactical FPS to the console market for the very first time.”

It’s been a pretty long wait for console owners eager for a new tactical shooter, as Insurgency: Sandstorm was already mooted for a console release when it first launched on PC on 12th December 2018. Originally expected some time in 2019, the team went quiet about this version of the game through the second half of last year. In fairness, they were always pretty coy about how it was coming along, and always noted that they’re still a small team.

Still, this is a series that has always been rooted in its PC community, having originated as a mod back in 2007 before spinning off to create a standalone paid game. Insurgency: Sandstorm is then a modernised sequel, built in Unreal Engine 4. It’s been semi-regularly updated with new maps and content. Last September saw them introduce a new Frontlines game mode and snowy Hillside map, and there’s in-game events with Limited Time Playlist, currently featuring Co-op Double Hardcore, which removes any leeway and kills everyone with a single shot. While it’s been quiet over the holiday and new year, more content is planned for this spring.

I’ve played the game a fair bit on PC, and it’s good, unforgiving fun that rewards a little bit of patience. I’m eager to see how that translates to console.

Source: press release

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