Here’s the PC system requirements for Microsoft Flight Simulator

Microsoft have revealed the PC system requirements for the highly anticipated Microsoft Flight Simulator, finally answering the question that so many flight sim fans have been asking. Can my PC run Crysis Microsoft Flight Sim?

Microsoft break this down into Minimum, Recommended and Ideal specs, but they don’t explain what you can expect to achieve in terms of resolution or performance in each of these areas. We’d expect that they would equate to 720p60, 1080p60 and 2160p60, but we really don’t know and Microsoft, for some reason, aren’t telling.


However, it’s clear that, despite every single screenshot and video being absolutely sublime to look at, the game will scale nicely to ageing or budget conscious PC hardware. You can probably thank the fact that it’s coming to Xbox One for that.

You’ll need a quad core CPU, but this can go back to the 2013 Intel i5-4460 (you can almost certainly get away with an overclocked i5-2500K or i5-3570K). For AMD, it’s the more recent Ryzen CPUs that you’ll be wanting, but the Ryzen 3 1200 means that literally any desktop Ryzen is capable.

For GPUs, it’s the 2013 GeForce GTX 770 that’s the Nvidia baseline, though that equates to a more modern mid-low range cards like the GTX 1050 Ti or GTX 1650. Meanwhile, AMD’s Radeon RX 570 will do the trick, which is a great all-rounder for 1080p gaming.

Honestly, the minimum specs outlined here should be able to easily outpace the base Xbox One.

However, a key aspect not to be overlooked is the need for tons of hard drive space and a solid internet connection. The game will dynamically stream data from the Azure cloud, filling in a lot of the details of its recreation of the real world as you fly around. Thankfully it seems that lower quality data is possible with just a 5Mbps connection, but ideally you’ll want at least 20Mbps, if not 50Mbps. Though the specs quote 150GB, don’t expect that to be the initial install, as Asobo have previously explained that the game will cache a lot of the world data so you won’t necessarily be streaming the same airport or city multiple times if you fly over it again.

Of course, the game will also be handling its shared world online multiplayer, with an intriguing blend of real world flight data and game players, on a mixture of realistic and just for fun servers, all of which is set up dynamically and scaled to the power of your console or PC and the bandwidth you have available.

I previewed Microsoft Flight Simulator at XO19, saying, “I came away from Flight Simulator very impressed. The series evolved a great deal from its humble beginnings in the 80s through to Flight Simulator X in 2006, and that style of flight sim continued with games like X-Plane and Aerofly, but Flight Simulator is something else entirely with its worldwide scope. This is absolutely one to keep an eye on in 2020.”

You can read the full Microsoft Flight Simulator preview here.

The game is expected to release this year for PC and Xbox One.

Source: Microsoft

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  1. My 3570k and RX 480 probably aren’t going to cut the mustard (at least not to what I want), so I’ll probably be upgrading later this year just with FS2020 in mind.

    Of course, if the Series X is attractively priced I might get that instead. Is there any idea how that would compare against these specs? I’m also asumung that these specs might change with the RTX 3000 series and Radeon VII sucessor (Radeon V?)

  2. Every MS Flight Simulator I’ve had (which is most of them including Combat) you have needed pc specs a fair amount above the minimum to get them to run smoothly so I’m expecting this one to be the same.
    I’m hoping, as its being built with XSX in mind, it’ll be optimised to make use of the multiple cores and HT of modern cpu’s. Even today a lot of games don’t take advantage of the multiple cores. Which is why Intel cpu’s are better for gaming even though AMD’s silicon wins in the multi-core benchmarks a lot of the time.

  3. Azure, now weren’t they talking about streaming content under that brand for the last Flight Simulator? Also, I’ve just realised I need a new pc.

    • I believe that some of the scenery (terrain, auto gen, photo realistic textures) will be streamed from Azure, as well as real-world data like weather, ATC etc will also be handled in the cloud when you’re online.

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