Star Wars: Squadrons gameplay revealed, showcasing single player and multiplayer

After revealing Star Wars: Squadrons with a sublime cinematic trailer last week, EA Motive have now revealed a look at some gameplay from the game. Star Wars: Squadrons is coming to PlayStation 4, Xbox One and PC, with full support for PSVR, Steam VR and Oculus Rift VR headsets through the entire game, on 2nd October 2020. Check out the new gameplay trailer from EA Play Live here:

There’s a lot in common with the classic X-Wing and Tie Fighter games, as you balance your fighter’s shields against power, put power to the engines to try and race ahead of your foes and spin back round on them. It looks great, with a ton of detail to the cockpits and fully first person, in cockpit gameplay.

There will be a single player campaign, set after the Battle of Endor and Star Wars: Return of the Jedi. You’ll jump back and forth between the the two sides as the New Republic rises and the Empire fights for survival, able to create and customise your own character on both sides. You’ll join the New Republic’s Vanguard Squadron and the Empire’s Titan Squadron, made up of original characters, though there will be some cameos from familiar faces as well.

However, the game will lie after those first few weeks with its 5v5 online multiplayer. This is fully cross-play across all platforms, with VR able to battle non-VR as well.

There’s eight ships in the game – a fighter, interceptor, support and bomber for both sides – each having a specific role in battle. You can unlock and customise them  with over 50 components to alter your ship’s loadout, and just having a cute bobble head in the

There’s a few different modes. Dogfight is your traditional deathmatch mode, but Fleet Battles are the signature mode. These are multi-stage battles, playable in both PvP and PvE, where you first fight to win the dogfight in the centre of the map before attacking or defending the capital ships, and finally taking it to the flagship to destroy or defend key components and win the battle. You’ll be battling around a mixture of familiar and new locations as well, with battles around the gas giant Yavin Prime and the shattered moon of Galitan.

The game will come with a budget $39.99 / £34.99 / €39.99 price point, making it a budget offering. If you’re an EA Access or Origina Access subscriber, you’ll get 10 hours of play time at launch.

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  1. This looks incredible! I like that it’s a budget offering, hopefully it won’t be over complicated, and the first person view is very welcome it really echos the old X-Wing games and some of the clips imply the controls might too. Very exciting!

  2. Looking good. But if it was just the space battle bits from Battlefront at a budget price, I probably wouldn’t have been that interested. The VR support suddenly makes it a lot more interesting. And VR players may have a huge advantage. Something about that sort of gameplay works really well in VR. Even while rolling and looping all over the place, you become more aware of where everything is, being right in the middle of that space. Being able to look around helps too.

    Could sell a bunch more Fancy Hats just in time for christmas and the PS5 launch.

  3. This looks promising indeed. But, Star Wars games by EA have a reputation for odd controls. Let’s see.

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