Private Division and V1 Interactive’s Disintegration was only released back in June, but the two companies have announced that the game’s multiplayer servers will be shut down on November 17th. That means the servers will have been live for a total of five months. Private Division and V1 Interactive confirmed this is due to a lack of player interest which means it is not feasible to pay the costs to keep the servers for Disintegration running. The in game store has been taken offline already. The full statement is below.
We have made the difficult decision to remove Disintegration’s multiplayer modes from the game across all platforms. This will be done in phases over the coming months, starting today with the removal of the in-game store, and will conclude on November 17th with the full removal of multiplayer. The single player campaign will remain fully playable moving forward.
From both the development team at V1 Interactive and publishing group at Private Division, we stand by the creative risks taken to launch such a unique, genre-bending game created by this small but talented and passionate team. While our player base showed interest in the single player campaign, the game unfortunately struggled to build a significant audience necessary for a compelling multiplayer experience. After weighing options, we have collectively made the decision to sunset the multiplayer support.
We believe the video game industry needs constant innovation, and we will continue to take risks, follow creative visions, and support new ideas.
To everyone who has played Disintegration: we thank you.
In our review for Disintegration, Dom wrote:
Tuffcub
Its was a weird game, all the trailers made it look like a shooter and it’s not.
Dominic L
I think that’s a massive shame – I really loved my time with it, and once you sunk into the gameplay it really got its hooks into you!