Nioh 2 update 1.24 adds cross-save for the PlayStation 5 Complete Edition upgrade

With the release of Nioh 2: The Complete Edition for PlayStation 5 and PC this week on Friday 5th February, Team Ninja have updated Nioh 2 for PlayStation 4 to version 1.24, adding the necessary features to support cross-save and multiplayer between generations.

Nioh 2’s PS5 remaster will also be a free upgrade for those who have bought the game on PlayStation 4, whether that’s for the base version of the game or the Complete Edition which will release on both consoles.


Thankfully you won’t have to start over. Your PS4 version save data can be transferred to PS5, but requires you to update the game first to version 1.24. This will then enable you to upload your PS4 save to their servers via a new feature found in System from the main menu. You can then download the save in Nioh 2: Complete Edition on PS5 using the same PSN account – there’s no cross-save to the Steam version.

Additionally, there’s “cross-matching” support for the game’s multiplayer, though this will not work via your Friends list on either console. Instead, if you wish to team up with another player, you must use a password in order to do so.

Here’s the full patch notes:

Nioh 2 Ver 1.24 update

Additional functions

  • Cross-save management function added
    You can select this function via the SYSTEM option at the title screen.
    Save data from the PS4 version can be uploaded, then downloaded to the PS5 version, allowing you to continue playing. (It is also possible to transfer from the PS5 version to the PS4 version.)
    – To download the save data, access must be done through the same PSN account as the one originally used to upload.
    – Trophies are handled differently in the PS5 and PS4 versions. Some trophies that have already been earned (those that are difficult to earn again) will be automatically acquired when the save data is loaded.
  • PS5 version cross-matching support
    -The PS5 version does not allow matching by Friends. To play with a specific user, please use a password.


    • The following bosses’ Burst Attacks have been adjusted to make them easier to Burst Counter.
      • Nue’s biting Burst Attack
      • Shuten Doji’s fire-breathing Burst Attack
      • Otakemaru’s rushing Burst Attack
  • The equipment selected as the base will now remain selected after Soul Matching has been performed
  • On the Expedition preparation screen for Picture Scroll missions, ‘Destroy’ can now be selected in the Selection Settings under ‘Choose Mission’
  • Kodama can no longer hide while the onmyo Magic Fire, Water, or Lightning Familiar Talismans are active

Bug Fixes

    • Fixed an issue where the First Active Skill, ‘Battering Ram’, caused unnatural pushback when performed against a wall
    • Fixed an issue where Uminyudo would recover from any ‘Curse of…’ applied to it upon returning to the water
    • Fixed an issue where the Kamaitachi appearing in The Crucible would sometimes climb over steps
    • Fixed an issue where you could not dispel Kashin Koji’s phantom bullet attack using a Barrier Talisman
    • Fixed a bug where you could Burst Counter a number of Minamoto no Yoshitsune and Yoki’s non-Burst Attacks
    • Fixed an issue in the main mission ‘Dawn of the Demon’ and the Twilight Mission ‘The Cradle of the Demon’ where Sudama that had retreated would respawn
    • Fixed an issue in the Twilight Mission, ‘The Cradle of the Demon’, where enemies could find the player while they were praying at a certain shrine
    • The name of the Uesugi’s Crest Protection ‘Nullify Damage (Purification)’ has been changed to ‘Protection (Purification)’ to match its actual effect
    • Fixed an issue in which the following effects were not activated when the status effect ‘Purified’ or ‘Sanctity Talisman’ was present:
      • Onmyo Magic items: Fire, Water, or Lightning Familiar Talismans
      • Special Effect: ‘Ultimate Constitution’
      • ‘Calming Breath’ from the Guardian Spirit, Ho-oh
      • Switchglaive Active Skill: ‘ Whirling Blade’
  • Fixed an issue where the effect of the Guardian Spirit’s Protection, ‘Calming Breath’ would sometimes fail to take effect when discovered by a Sudama
  • Fixed an issue where the special effect ‘Ominous Pact’ would not be removed by Anima recovery caused by picking up a Soul Core
  • Fixed an issue where the Guardian Spirit Protection, ‘Anima Bonus (Ranged Hit)’, did not take effect when hitting an enemy with an arrow explosion while the Ninja Skill ‘Fire: Explosive Arrow was active
  • Fixed an error in the description of the ‘Purified’ status ailment in the Effect Icon List
  • Fixed an issue where the special effect ‘Death Dancer’ would sometimes lose count when a player is hit by an enemy attack during a Feral Burst Counter
  • Fixed an error in the descriptions of teh Suiki and Nightmare Bringer’s weaknesses in ‘Yokai Illustrations’

In our Nioh 2 review, Jason wrote:

Nioh 2 builds on the excellence of the original with a fistful of new twists and ideas, from new Yokai abilities to full-on co-op through the entire game. Nioh 2 might well be the best Soulslike that isn’t a FromSoftware game, and it’s easily one of my personal contenders for Game of the Year.

Source: Twitter

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