The Legend of Zelda: Skyward Sword is coming to Switch in July

In lieu of any more details about the highly anticipated Breath of the Wild sequel, Nintendo today announce The Legend of Zelda: Skyward Sword HD. The game will be coming to the Nintendo Switch on 16th July, and is now available for pre-order.

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Originally released for the Nintendo Wii in 2011, the game took the console’s core motion controls to heart using the enhanced Wii MotionPlus controller for more accurate 1:1 motion tracking. That is brought to the Nintendo Switch through the use of Joy-Con, though it has been enhanced for the remaster.

You can play through the game using a pair of Joy-Con controllers similar to the original game, but there’s also new button-only controls that have been created so that those wishing to use a Pro Controller, to play handheld, and owners of the Nintendo Switch Lite can enjoy the game. In this form, the motion controlled sword swings will be mapped to the right analogue stick and directional inputs allowing for vertical, horizontal and diagonal directional slices.

Of course, the game has also been enhanced with improved graphics and a smoother 60fps frame rate.

Nintendo Direct catch up – Skyward Sword HD, Splatoon 3 and all the other announcements

Series director Eiji Aonuma looks back on the game quite favourably, not only as the last home console game to be released before Breath of the Wild, but also as a source of inspiration where you can see the series’ evolution. You had much more flexible traversal, a stamina gauge, the concept of upgrading gear and more, much of which would evolve and grow for Breath of the Wild.

Alongside the game’s release, Nintendo will also ship some special themed Joy-Con, the right one themed after the Master Sword and the left with the Hylian Shield motif. Great for collectors, and those that think they might be imbued with game-enhancing properties – they aren’t though.

Revisiting our original The Legend of Zelda: Skyward Sword review, Dan said:

For 90% of the time Skyward Sword is an absolute revelation, with perfect puzzles and well-designed locations. It also provides characters you can care about, and genuinely want to help. The motion controls also hold up well for the most part, although it will still be a sticking point for many gamers.

Unfortunately it’s that final 10% that really does disappoint. After sampling some of Nintendo’s finest work, to suddenly find yourself taking part in some extremely uninteresting, generic quests is a bitter pill to swallow.

With button controls and modern improvements, lets hope it’s an all-round improvement.

Source; Nintendo Direct

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